GullyFoyle
First Post
So is it fair to say this:
The advantages of Imbue (such as they are):
Added range (but not overly useful depending on the spell and casters lvl)
Added damage (damage from spell and arrow) - disadvantage that you lose any additional attacks you might get
Maybe some accuracy (not to beat a dead horse, but from what Hypersmurf said, a spell typically needs a 1 foot square hole (in total area) in a barrier to pass through, and I can think of much smaller areas that an arrow might get through - with a good shot - a cracked open door, a knot hole in a wall, peep hole in a door (if open), etc. Sure it would be a difficult shot, but thats what archers are for
- of course thier are very limited uses for this so I'm willing to concede that it is not all that useful, but does sound very cool.)
My last thought is how it might be useful in combination with magic arrows. This would depend on the DM of course, but for example could you take a Message Arrow (form Ghostwalk, web ed. on WotC site) and add a fireball to it (not very nice, and it would have to be under the time limit). I know this is pretty specific and it I don't mean to sound like I'm grasping at straws for sake of aurgument, but there is something about the concept (and I think the implementation) of Imbue that makes you want to be creative with it. Maybe that is the only reason to have it. Lame power but interesting roleplaying?
Thoughts?
The advantages of Imbue (such as they are):
Added range (but not overly useful depending on the spell and casters lvl)
Added damage (damage from spell and arrow) - disadvantage that you lose any additional attacks you might get
Maybe some accuracy (not to beat a dead horse, but from what Hypersmurf said, a spell typically needs a 1 foot square hole (in total area) in a barrier to pass through, and I can think of much smaller areas that an arrow might get through - with a good shot - a cracked open door, a knot hole in a wall, peep hole in a door (if open), etc. Sure it would be a difficult shot, but thats what archers are for

My last thought is how it might be useful in combination with magic arrows. This would depend on the DM of course, but for example could you take a Message Arrow (form Ghostwalk, web ed. on WotC site) and add a fireball to it (not very nice, and it would have to be under the time limit). I know this is pretty specific and it I don't mean to sound like I'm grasping at straws for sake of aurgument, but there is something about the concept (and I think the implementation) of Imbue that makes you want to be creative with it. Maybe that is the only reason to have it. Lame power but interesting roleplaying?
Thoughts?