Dthamilaye
First Post
Hello.
What do you think, does the archmage / hierophant ability that changes touch spells to 30' range, work with Chain spell metamagic (Tome&Blood)?
If it does, then it would open such spells for chaining as Energy Immunity (T&B), Greater Invisibility, Fly, Displacement, Resist Energy and a plethora of other buffing spells.
Do you think it is too powerful to buff all group + quite many others (1 target + secondary targets up to caster level, if within 30' from the initial target) with one chained spell, or should it be within a power of a caster with such ability and metamagic feat?
Chain spell is not really too effective with single target damage spells (1/2 damage to secondary targets). It gets better with single target non-damage spells (DC for secondary targets only 4 lower, but otherwise same spell). But it really shines with single target spells with no save. This includes targetted Greater Dispel as offensive, which IMHO is quite strong if the enemies happen to be within 60' from each other. (House rule: the casters CL for the secondary targets is lowered by 4)
On the other hand, chain does not work on touch spells, but the question is, does the special ability of archmage/hierophant change the spells so that chain would work with them? That way, buffing would be so fun (for the players) as they could essentially buff everyone and their brother with one spell. (The power of the buff spells would not lower with Chain meta.)
Any opinions or rule definitions? One of my players is a sorcerer with some archmage levels and he just picked Chain spell as metamagic. So the question rose up.
Thank You.
What do you think, does the archmage / hierophant ability that changes touch spells to 30' range, work with Chain spell metamagic (Tome&Blood)?
If it does, then it would open such spells for chaining as Energy Immunity (T&B), Greater Invisibility, Fly, Displacement, Resist Energy and a plethora of other buffing spells.
Do you think it is too powerful to buff all group + quite many others (1 target + secondary targets up to caster level, if within 30' from the initial target) with one chained spell, or should it be within a power of a caster with such ability and metamagic feat?
Chain spell is not really too effective with single target damage spells (1/2 damage to secondary targets). It gets better with single target non-damage spells (DC for secondary targets only 4 lower, but otherwise same spell). But it really shines with single target spells with no save. This includes targetted Greater Dispel as offensive, which IMHO is quite strong if the enemies happen to be within 60' from each other. (House rule: the casters CL for the secondary targets is lowered by 4)
On the other hand, chain does not work on touch spells, but the question is, does the special ability of archmage/hierophant change the spells so that chain would work with them? That way, buffing would be so fun (for the players) as they could essentially buff everyone and their brother with one spell. (The power of the buff spells would not lower with Chain meta.)
Any opinions or rule definitions? One of my players is a sorcerer with some archmage levels and he just picked Chain spell as metamagic. So the question rose up.
Thank You.