Yup, it's a hard cap at 20 (barring one major class exception). Nope, it does not water down the racial differences at all. Races with a bonus in a class' preferred stat will not only get to their 20 faster, but will also have more room with their other increases for boosts to a secondary stat or even a feat or two.Sorry if this has been answered elsewhere. I searched and I checked the book, and I couldn't find an answer, leading me to believe that everyone caps at 20. I could understand that, but it would seem to water down the racial differences.
Nope, it does not water down the racial differences at all.
That's the great thing about D&D, perhaps especially 5E:![]()
I like that idea. That might make it into my big list of potential house rules.For instance, I could see a valid house rule where different races have a higher cap of 22 on their "specialty" abilities, like so:
Dwarves - Con
Elves - Int and/or Dex
Halflings - Dex
Half-orcs - Str
Gnomes - Cookie Making
I can see that line of thought. But having mid-low level Halfings that are just as strong as high level Half-Orcs is vaguely bothersome. Certainly not a deal breaker, it just feels like an unnecessary effort at balance.
Sorry if this has been answered elsewhere. I searched and I checked the book, and I couldn't find an answer, leading me to believe that everyone caps at 20. I could understand that, but it would seem to water down the racial differences.
Try arm wrestling with a chimp and you'll learn, that little fellows can be just as strong as the big guys - or even stronger. The same can be true about halflings and half-orcs.I can see that line of thought. But having mid-low level Halfings that are just as strong as high level Half-Orcs is vaguely bothersome. Certainly not a deal breaker, it just feels like an unnecessary effort at balance.