Are Halflings immune to Lycanthropy?


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mvincent said:
For bears, I would treat him exactly as a black werebear... mainly because WotC put out a fairly common miniature for this (and I ended up with a lot).

For other cases, I might try to find a suitable replacement (i.e. giants would likely become dire-were-animals) if I wanted such a thing in the campaign, or just have it not take... using con loss (and potential death) instead.
Isn't the mini a celestial black bear? Two templates for the price of one.

Dire animal are not just bigger animals. They are supposed to be a more feral, promordial version (i.e. more spikes!) It doesn't make sense that a giant bitten by a werewolf becomes infected with "dire lycanthropy".

I'd just have halflings become smaller brown bears, and giants become bigger brown bears. The end result is probably the same, however!
 

amethal said:
Isn't the mini a celestial black bear? Two templates for the price of one.

Maybe he means the dwarven werebear?

werk said:
Right, compare the size difference to the animal.

You guys think this rule is in there just to prevent characters from jumping 2 sizes?
Seems an odd rule, just trying to see the logic.

When we bring logic into this (just for the record, we are talking about people turning into animals), I think they wanted to keep it in the same region. Some giant of a man turning into a squirrel just doesn't seem right to me.
 

KaeYoss said:
Some giant of a man turning into a squirrel just doesn't seem right to me.

Hey, I've had a weresquirrel in my game before!

Admittedly, it was a giant black carnivorous flying weresquirrel. But a weresquirrel nevertheless.

-Hyp.
 


amethal said:
Isn't the mini a celestial black bear?
Nope. They actually made a medium sized dwarven Were-blackbear (complete with an axe). Ticked me off because I had been longing for a real, axe-wielding (large) were-bear, and I got this useless, medium piece of plastic instead. And it was fairly common, so most collecters got several. Not sure what else you could use them for if ya can't use 'em when your halfling gets bitten by a werebear. I think WotC just didn't want the expense of making them large.
 
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mvincent said:
Nope. They actually made a medium sized dwarven Were-blackbear (complete with an axe). Ticked me off because I had been longing for a real, axe-wielding (large) were-bear, and I got this useless, medium piece of plastic instead. And it was fairly common, so most collecters got several. Not sure what else you could use them for if ya can't use 'em when your halfling gets bitten by a werebear. I think WotC just didn't want the expense of making them large.

You know, back then all large minis were rare, so this would have changed things.

Personally, though the figure isn't bad as is, it could be better. IMO the sculpt doesn't support it being a dwarf at all (except the weapon maybe).
 

KaeYoss said:
Personally, though the figure isn't bad as is, it could be better. IMO the sculpt doesn't support it being a dwarf at all (except the weapon maybe).
Well, most regular (large) were-bears carry an axe too. The figure isn't a bad sculpt, it was just a poor choice for a fairly common figure. In games, such a thing (I never even heard of one before that) is certainly more rare than a regular were-bear (which will probably be rare when it does finally come out), and kinda vexing to players that desperately needed a regular were-bear at the time.
 

I'd suggest that you pick an appropriate animal.

As for "It doesn't make logical sense that a giant bitten by a wereboar would become a were-dire boar" - it also doesn't make sense that anyone bitten by any were creature should become anything. It's magic. And if you need to make a minor cosmetic change (ie - big critters tend to become more primordial versions of werebeasts) to not have strange situations where a giant becomes stronger and smaller when he changes shape, then what's the problem?
 

Hypersmurf said:
Do the maths on a Dire Werebat some time. The Dex is insane!

-Hyp.

Yeah, I actually was doing that today. The werebat has always been nutty. The basic issue is that its based off a Dire Bat, but a Dire Bat has no business being a size Large creature. I'd tone the werebat down to essentially like the Wererat, but with a +8 Dex bonus instead of +6 (and opposed to the +12 by the book!)
 

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