roger semerad
Explorer
I'd be interested in knowing if the 4e proponents think the following 4 powers could look samey or at least seem extremely similar in execution on a grid?
At-Will ✦ Martial, Weapon
Standard Action Melee or Ranged weapon
Target: One creature
Special: You can move 2 squares before the attack.
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
Increase damage to 2[W] + Dexterity modifier at 21st level.
At-Will ✦ Martial, Weapon
Standard Action Ranged weapon
Target: One creature
Special: Shift 1 square before or after you attack
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
Increase damage to 2[W] + Dexterity modifier at 21st level.
At-Will ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Special: Before you attack, you let one ally adjacent to either
you or the target shift 1 square as a free action.
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
At-Will ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage, and you push the
target 1 square if it is your size, smaller than you, or one
size category larger. You can shift into the space that the
target occupied
The first two powers definitely have some similarity, as they're both skirmisher abilities. They're still deferent in execution though.
The first can only be used before the attack, meaning it has to be used aggressively to attack an opponent. It also has a shift of two which allows it to reposition into a flanking position more easily if already in melee range, or it would be enough to get into melee range without provoking an attack of opportunity against someone with extended reach. Both of which describe an agile aggressive fighter.
The second power can be used before or after the attack which gives it some more flexibility than the first, but has a shorter shift and can only be used with a ranged weapon. This makes it much less useful for setting up flanking. The power can also be used to increase the distance from an opponent beyond your base speed, or fire then move behind blocking terrain to give you cover. This maneuver describes a careful defensive fighter.
The second two really don't have any similarity at all beyond involving movement in some form. The third is a fighter controlling a target to allow an ally to reposition, and the fourth is a fighter pushing back his opponent. Those are two very different tactics.