UngeheuerLich
Legend
I agree to that. But high initiative is also not the automatic game winner some want to believe it is.Re-reading what I wrote earlier, I'll backpedal. A little.
Yes, one can concoct specific circumstances where it would be better to have a lower initiative roll. But these are vastly, overwhelmingly outweighed by circumstances in which higher is better, and I believe this debate started as a discussion of whether having +5 bonus to Initiative is a good thing for melee combatants.
So I'll change "it's always better to roll high" to "it's better to always roll high".
The +1 or 2 to AC might as well help you get one more turn because you don´t spend it hugging to the floor. This is easily dismissed.
So I think in non open spaces dex and str are equally viable and both have pros and cons and ideally a party has bith types.
I still stand by my assertion, that a fighter that stands around doing nothing until the wizard has acted is often better than one that charges headlessly in... of course the wizard might prefer the fighter who stands there dodging r readying an attack agains those who attack the wizard... but lets be honest, fighters always charge in if they can...