D&D 5E Are ranged attacks too good in 5e?

ECMO3

Hero
There is no such thing as "geared like a fighter." It's far more likely not to be a fighter and be much easier to kill.
A group of 6 goblins, with the abilities and stats in the MM, and played intelligently in appropriate terrain is a very difficult encounter for a 1st-level party of 6 and the chance of all party members staying above 0 hps in such a scenario is small.

A group of 6 goblins that blindly charges into melee is going to be easily wiped out by a 1st level party .... even a 1st level party with no melee-oriented characters at all and even if they are wearing breastplates.

It is not smart for a goblin to bum rush even if it is a wounded wizard with no spell slots and 1 hp ..... and Goblins are not stupid.
 

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Maxperson

Morkus from Orkus
A group of 6 goblins, with the abilities and stats in the MM, and played intelligently in appropriate terrain is a very difficult encounter for a 1st-level party of 6 and the chance of all party members staying above 0 hps in such a scenario is small.

A group of 6 goblins that blindly charges into melee is going to be easily wiped out by a 1st level party .... even a 1st level party with no melee-oriented characters at all and even if they are wearing breastplates.

It is not smart for a goblin to bum rush even if it is a wounded wizard with no spell slots and 1 hp ..... and Goblins are not stupid.
Why do you ignore the 8 wisdom goblins have? Wisdom would be the primary stat for making wise decisions like that.

You are correct that I was thinking of goblin as dumber than they are. Goblins are unwise, though. The smart, but unwise man knows that smoking is bad for his health, but starts smoking anyway.
 

FrogReaver

As long as i get to be the frog
In our last session I had 5 goblins attack the PCs in the camp at night. They volley fired at the PC watch and then would slink back and hide in the dense tropical forest. 5 goblins played even semi intelligently make a great harassing force.
 

James Gasik

We don't talk about Pun-Pun
Supporter
I really should have created a poll for this thread, lol. It seems that we've gotten bogged down in debates about playstyles and table variance (which is so common I really should expect it). I think I've gotten my answer though.

Are ranged attacks too good in 5e?

Short answer: it depends.

Long answer: group composition and encounter design matter a lot. One player in a group can find that ranged attacks are superior because hard cover is rarely an issue, and there are lots of enemies out of reach of melee in combats, and their melee are efficient at keeping enemies locked down (heavy armor clerics with spirit guardians, PAM/Sentinel Fighters, castes with good "crowd control").

Another player can find that there's a lot of ranged enemies firing back at them, their fighter is a dual wielding Champion who only cares about "moar damage", and their casters only care about blowing things up.

Tactical ability of individual players can matter as well.

TLDR: on paper, ranged attacks seem very good. The weaknesses of the style can be obviated in games with multiclassing and feats especially. In practice, there are a lot of variables that can make melee a stronger or weaker choice than ranged attacks, such as mobility of enemies, difficult terrain, enemies that make good use of available cover, obscured areas, presence of spellcasters, and what percentage of the party thinks melee is a good idea in the first place.

Typically, in most parties, people seem to like to melee. Even some Bards and Wizards get in on this! An all-ranged party might do very well in the vast majority of combats, but they need to consider the weaknesses of their style and tailor their group's options accordingly.

In the end, it is probably better to try and not overspecialize, and always have a good ranged option available.
 

Bill Zebub

“It’s probably Matt Mercer’s fault.”
There is no such thing as "geared like a fighter." It's far more likely not to be a fighter and be much easier to kill.

Ummm....we were specifically talking about Fighters and initiative. Why would the PC not be geared like a fighter? Metal armor, martial weapons, etc.?

Or is your scenario:
- A goblin...who is basically designed for hit and run archery...without a bow, in heavy armor....
- ....with below average Int and Wis.
- vs. a Fighter in a dress with a wand.
 

Bill Zebub

“It’s probably Matt Mercer’s fault.”
Why do you ignore the 8 wisdom goblins have? Wisdom would be the primary stat for making wise decisions like that.

You are correct that I was thinking of goblin as dumber than they are. Goblins are unwise, though. The smart, but unwise man knows that smoking is bad for his health, but starts smoking anyway.

So if a Wis 8 PC does not charge headlong into combat, is that bad roleplaying?

(And yet ANOTHER thread turns to the meaning of an 8 attribute, and metagaming!)
 

Bill Zebub

“It’s probably Matt Mercer’s fault.”
I really should have created a poll for this thread, lol. It seems that we've gotten bogged down in debates about playstyles and table variance (which is so common I really should expect it). I think I've gotten my answer though.

Not at all! We've arrived at the conclusion that goblins with ranged weapons are OP.
 

James Gasik

We don't talk about Pun-Pun
Supporter
It might not be a Fighter, perhaps? It could be a Ranger, Cleric w/ medium armor, Rogue, or a Bladesinger who seems to be completely unarmored (but may very well have better AC than the Fighter at the moment).
 

James Gasik

We don't talk about Pun-Pun
Supporter
So if a Wis 8 PC does not charge headlong into combat, is that bad roleplaying?

(And yet ANOTHER thread turns to the meaning of an 8 attribute, and metagaming!)
In the end it comes down to how the DM wants to roleplay their monsters. Are they craven? Foolhardy? Cunning? Courageous? These are personality traits, and if the DM says "in my world, most members of race X act like this" that's their prerogative. Or maybe they see individual monsters as not being clones of each other, and some do things differently than others.

It's ok for monsters to make bad decisions- real people do it all the time.
 

Bill Zebub

“It’s probably Matt Mercer’s fault.”
It might not be a Fighter, perhaps? It could be a RangerCleric w/ medium armor, Rogue, or a Bladesinger who seems to be completely unarmored (but may very well have better AC than the Fighter at the moment).

Cleric and Bladesinger can cast ranged spells. No need to rush in.

Rogue can dash in AND attack. (But probably wouldn't, unless Swashbuckler)

I guess if it's a strength-based melee ranger (do people do that?) then it would probably be medium armor, not heavy armor. I don't think that suddenly tips the scales in this particular debate about winning initiative.

So, yeah, I'd still want to win initiative.
 

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