D&D General Are the best days of your campaign world ahead or behind?

BookTenTiger

He / Him
I always enjoy the debate about if the "best days" are behind or ahead. Have we surpassed the Golden Age of Television, or is it somewhere in the future? Were the best days of humanity our millennia of hunting and gathering, or is there some utopia awaiting us?

Anyways, this thread is not about those two things.

In your campaign world, are the best days ahead or behind?

I feel like the default assumption in a lot of D&D campaign worlds is that the best days were in the past. The world is filled with ruins of great civilizations, old powerful magics, and ancient creatures trying to recapture or hoard the power they once had.

Is that true for your campaign world?
 

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Lanefan

Victoria Rules
Open question.

In some ways the best days - or at least a whole lot of damn good ones - are behind.

In other ways the best days may yet lie ahead; but there's no way to know until they either show up or don't. :)
 

Vaalingrade

Legend
Ahead.

The past sucked. Vampire wannabes explodicated the planet, leaving it a death world, then the gods 'saved' a bunch of people from dying worlds and dropped them there without doing the proper research.

The present is a time for science, magic and magical science where the PCs are going to be part of building the bright furture.
 



BookTenTiger

He / Him
I love these answers so far!

In my own campaign setting, the best days are definitely ahead. The realm went from Shadowfell to Too Many Monsters to Vampire Queen in pretty quick succession. There was a brief good period before the Queen became a vampire, but since then it's been all oppression and bloodsucking.

We are just about in the endgame of the campaign; hopefully in the epilogue the characters set things to be better in the future!
 


Oofta

Legend
Both.

There were golden ages in the past, destroyed by the equivalent of a magical nuclear war leaving behind only ruins and the occasional artifact. Civilization slowly recovered, only to follow cycles of recovery and collapse.

Most recently, an apacolypse was triggered when Loki was released by a lich as part of a plan to destroy the gods in a previous campaign. Civilization is recovering once again, even though the population is a third of what it once was.

So golden ages come and go.
 

Unwise

Adventurer
I'm basically running a Robin Hood campaign. The PCs are throwing off the oppressive yokes of their feudal lords. So in their local region things should improve.

A mere 150 years ago, the world had gods and angels walking amongst people, uplifting the virtuous and punishing the wicked. They are all gone now, so civilisations are trying to work out how to live without being told how to. Nobody knows why the gods disappeared. It is a rough time.
 




In your campaign world, are the best days ahead or behind?

I feel like the default assumption in a lot of D&D campaign worlds is that the best days were in the past. The world is filled with ruins of great civilizations, old powerful magics, and ancient creatures trying to recapture or hoard the power they once had.

Is that true for your campaign world?
"Best days" is really subjective, given that most ancient cultures became decadent and corrupt, leading to their eventual fall. The Suel Imperium & Baklunish Empire, then Keoland & the Great Kingdom show this is likely an endless cycle of humanity, to be repeated until the end of the Oerth.
 


doctorbadwolf

Heretic of The Seventh Circle
I always enjoy the debate about if the "best days" are behind or ahead. Have we surpassed the Golden Age of Television, or is it somewhere in the future? Were the best days of humanity our millennia of hunting and gathering, or is there some utopia awaiting us?

Anyways, this thread is not about those two things.

In your campaign world, are the best days ahead or behind?

I feel like the default assumption in a lot of D&D campaign worlds is that the best days were in the past. The world is filled with ruins of great civilizations, old powerful magics, and ancient creatures trying to recapture or hoard the power they once had.

Is that true for your campaign world?
Ahead. Always. LoTR is the only property I’ve ever enjoyed where the best days were behind, and even then it’s more that both future and past are bright. It’s about holding on and holding eachother up and keeping the faith in order to get through the darkness back into the light.

My D&D games especially, I may have some cultures beleive that the past was better and all the Great Heroes are long dead and all that, but they are wrong.
 

DeviousQuail

Adventurer
I've got two campaigns in the works and the best times are ahead in both of them. The first takes place just as the worlds are finally recovering from a multi planet war that ended with the sudden disappearance of the war's most detestable faction. The second takes place within the last city left standing on a continent wracked by magical storms. The city has become a magical and mercantile hot spot that is seeking to finally right the wrongs of its past. In both campaigns I'm trying for a more hopeful outlook compared to the doom and gloom, prevent the apocalypse stuff I've run before.
 

Sabathius42

Bree-Yark
The first campaign in my world was dealing with the aftereffects of an ending World War.

The second campaign is dealing with stopping a rampaging Theocratic Empire of Tempus who wasn't tired of fighting when everyone else wanted to rebuild and have some peace.

Id say the world is due for the fighting to go small scale once the second campaign winds down so Imm saying one empire falling away from a golden age.
 

Behind. I am running in Primeval Thule so the campaign world (Greenland) is doomed to be covered in ice, possibly within the lifetime of longer-lived characters.
 

Yora

Legend
Really no clue, actually. What my setting is about is that the worst day are behind, and all power strugles revolve around ensuring they don't come back. Short term personal interests are overridden by a shared effort to prevent a new conqueror to create another empire. And then it's back to turn against each other.
While the Empire was the worst days, it's also where most of the magic and treasures come from, which makes poking around in old ruins for riches an even less respectable occupation.
Whether things have reached their peak yet isn't on people's minds. It's about not letting it get that bad again.
 

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