This makes me a happy DM. I've been trying to come up with a way to introduce my son to the game, but the rules are simply beyond him at this stage. A simpler, and stripped down version of the rules would rock.
...Dude?
Dude!
Dude?
Dude.
Duuuuude!
I cannot tell all of you how much I too, want to do this product. Just waiting for the green light.
Goes back to scribbling down ideas...
Jason Bulmahn
Lead Designer
Ok.
We'll do it.
--Erik
The new Hackmaster Basic would be a good kind of model for what I'm talking about. RoleMaster- the Basics (from the mid 1990s) was a similar style product.
I would think the best example would be Middle Earth Role-Playing from the late-80s. MERP was ICE's Rolemaster Basic that was a different and simplified game but which used the same unified central mechanic.
Simpler, but complete enough to enjoy on its own -- faithful enough that transitioning to the "full version" was easy after learning the basic game.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.