I have an ideal type of game I would like to run, but I always end up with a flaky player or two that doesn't gel with how I want to run my games. But, these are just plain casual gamers that just don't really get into their characters, which makes it hard for me to really include them into my games, and I like to be fair and I feel I'm not being fair if I focus on the players that do put a lot into their characters...backgrounds, personalities, real reasons for living...but in the end I gravitate towards those players that actually get into the game...
But I would like an entire party of players that will just agree with how I want characters created, no arguments on why I do what I do with house rules...I tend to get a player or two that just doesn't want to put any effort at all into their characters, or the game, and if those players leave then I'm with no group, so so far I'm suffering.
Having a player that always questions what I do and why I do things over and over again just ends up pissing me off. I figure, if I create and spend 6 hours getting ready for the game, then I have the right to expect my players to spend 15 to 30 minutes reading something I give them to as a handout, or at least read up on their characters skills and feats...but no. I always have a player that just rebels because they feel that if I tell them I want them to do anything, they just complain. Players like this shouldn't play at all as far as I'm concerned.
But I would like an entire party of players that will just agree with how I want characters created, no arguments on why I do what I do with house rules...I tend to get a player or two that just doesn't want to put any effort at all into their characters, or the game, and if those players leave then I'm with no group, so so far I'm suffering.
Having a player that always questions what I do and why I do things over and over again just ends up pissing me off. I figure, if I create and spend 6 hours getting ready for the game, then I have the right to expect my players to spend 15 to 30 minutes reading something I give them to as a handout, or at least read up on their characters skills and feats...but no. I always have a player that just rebels because they feel that if I tell them I want them to do anything, they just complain. Players like this shouldn't play at all as far as I'm concerned.