Psion
Adventurer
Joshua Dyal said:
Are you saying WotC is any better at CRs? Are you saying that the CR system as a whole works well? I'm just trying to gauge your opinion here, because I don't believe either of those questions to have the answer yes.
Let me take a chance to disagree with this all too popular carnard.
The CR system does work well, in my considered experience... or at least as well as it could be expected to work. There have been times that I have said to myself "they can handle that" and threw a too-tough encounter at a party, and found out after the fact that I should have more carefully taken into account the CR system's conclusion.
Now the catch is this: CR is NOT a substitute for your knowledge of the party. It is a starting point. But you should always ask yourself "does this creature have any features that would make it strong or weak against my particular party or in the situation they will face it in."
For example, the collossal scorpion is oft derided as a mis-estimate of CR. But consider the abilities that a party of that level has, namely flight and invisibility. The scorpion isn't going to be much of a threat. Now if you apply Monte's insect modifiers to it, and hem the PCs in somewhere, it is going to be a living terror. But that is what the EL modifiers are for. About 75% of the anecdotes I have heard about how off the CR system is could be addressed by considering the situation and applying the EL modifiers.
Similarly, the Grick is going to be a real threat if the players don't have +1 weapons by the time they encounter it.
There are some rough spots, for example, template and class combinations that are particularly weak or strong. For example, half dragon template is a little understated when applied to small creatures (yeah, half-red dragon grasshoppers... that's the ticket!). And if your twisted little mind comes up with the evil synergy that is half-fiendish trolls, you should know that it probably deserves a CR bump or two.
So for that question, I think the answer is yes.
For the second question, yeah, I think that there are some problem CRs in LoH. For example, some of the lower end creatures deal a very high amount of damage for their CR. However, in general, I think the creatures are well done. Unlike many other books (parts of AEG's Dugneons... that is, all the creature Mearls didn't make), the creatures herein don't seem to have arbitrary skills, stats, and HP modifiers.
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