Trainz
Explorer
A fair warning (didn't read the whole thread):
Back in my first edition days, I had a DM that devised such a system, roll to hit, plus damage reduction for armor. The system was excessively complex. Realistic and balanced, but over-the-top complex.
The first game we played with that system, our first encounter was with a single warewolf;
It took us 3 hours of game time to resolve.
I'm sure you're on a good track, but personally, I find the current core system fine as is for my enjoyment.
Back in my first edition days, I had a DM that devised such a system, roll to hit, plus damage reduction for armor. The system was excessively complex. Realistic and balanced, but over-the-top complex.
The first game we played with that system, our first encounter was with a single warewolf;
It took us 3 hours of game time to resolve.
I'm sure you're on a good track, but personally, I find the current core system fine as is for my enjoyment.
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