Does it take more skill, luck, and divine favor to avoid getting hit by a 12-gauge slug from a shotgun or a .22 from a competitive target rifle?They [hit points, vitality points, or combat points] stop you from getting hit effectively (dealing real hp damage). The number of combat points is representative of the skill, luck, divine favor you have and is a limited resource during an encounter.
By D&D logic, "dodging" a devastating weapon uses up more "hit points" because it does more "damage" than a smaller weapon. Peculiar, isn't it?
Why are skill, luck, and divine favor so closely tied to getting hit with big weapons?Well in terms of saving throws, they do too, if the thing you're saving against is going to do combat point damage (rather than hit point damage if you're character's spent).