Libramarian
Adventurer
I think plate armor should be removed from the game actually.
Real adventurers would never wear it, but for reasons that are probably impossible to capture in the D&D system. Plate dents and rusts; chainmail would be very attractive because it's virtually indestructible: as you walk around the chains slide over each other, polishing itself. Full plate doesn't restrict your agility much in short bursts of movement, but if you can't walk around for long distances with it on, because it's very fatiguing to have metal all the way down your limbs. Think wrist and ankle weights.
I think pre-UA AD&D had it right. Heaviest armor should be platemail.
Real adventurers would never wear it, but for reasons that are probably impossible to capture in the D&D system. Plate dents and rusts; chainmail would be very attractive because it's virtually indestructible: as you walk around the chains slide over each other, polishing itself. Full plate doesn't restrict your agility much in short bursts of movement, but if you can't walk around for long distances with it on, because it's very fatiguing to have metal all the way down your limbs. Think wrist and ankle weights.
I think pre-UA AD&D had it right. Heaviest armor should be platemail.