MerakSpielman
First Post
I played through all the Hero's Quest games. For some inexplicable reason I really liked #3, I guess the feel of the African/Central American mixed style appealed to me.
I have really fond memories of playing #1 in the original, non-mouse-interface version. Trying to figure out how to kill the kobold wizard... Good times...
I spent forever on #2 because we actually managed to own it, instead of playing it in the computer labs on the sly. One of my first late-night addictions (but not the first*). Also one of the few Sierra games I managed to solve entirely on my own, with no cheating. Anybody know why they never updated #2 to a mouse-click interface?
#5 was a big dissapointment to me. I never bothered to finish it. I just couldn't maintain interest.
Hey, while we're chatting about Sierra games, anybody else have a fit when they saw what was done to Kings Quest: Mask of Eternity? They took the tried-and-true side-scrolling, quirky-funny, adventure game style and turned it into just another hack-and-slash, 3d, gain-experience-by-killing-monsters-so-you-can-get-more-powerful-and-kill-bigger-monsters game.
I was mad. I was real mad.
* If you must know, my first real computer-game addiction was Bard's Tale 2 - The Destiny Knight. I spent hours-days-months on that game. My brother coded a character editor so we could have all the kewl stuff we wanted. We drew precise, black-ink maps of every level on quality graph paper. It took ages, what with the teleport traps, spinners, etc...
I have really fond memories of playing #1 in the original, non-mouse-interface version. Trying to figure out how to kill the kobold wizard... Good times...
I spent forever on #2 because we actually managed to own it, instead of playing it in the computer labs on the sly. One of my first late-night addictions (but not the first*). Also one of the few Sierra games I managed to solve entirely on my own, with no cheating. Anybody know why they never updated #2 to a mouse-click interface?
#5 was a big dissapointment to me. I never bothered to finish it. I just couldn't maintain interest.
Hey, while we're chatting about Sierra games, anybody else have a fit when they saw what was done to Kings Quest: Mask of Eternity? They took the tried-and-true side-scrolling, quirky-funny, adventure game style and turned it into just another hack-and-slash, 3d, gain-experience-by-killing-monsters-so-you-can-get-more-powerful-and-kill-bigger-monsters game.
I was mad. I was real mad.
* If you must know, my first real computer-game addiction was Bard's Tale 2 - The Destiny Knight. I spent hours-days-months on that game. My brother coded a character editor so we could have all the kewl stuff we wanted. We drew precise, black-ink maps of every level on quality graph paper. It took ages, what with the teleport traps, spinners, etc...
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