• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[ART] Dawning Star

internalist

First Post
Some interior work done for Dawning Star. Comments & Critiques are welcome and encouraged!

01.jpg


02.jpg


03.jpg


04.jpg


05.jpg


_______________________________
Case Study: Dawning Star
Insert:
The human spirit shines greatest during the darkest of times. Never was this proven more fully than in the year 2196. With certain doom hurtling toward our planet, the free countries of the world united and prepared for a mass exodus aboard a score of gargantuan transports. But our escape was just the beginning of the adventure. By some freak occurrence, our ship, the Dawning Star, was sent hurtling across the galaxy. We found ourselves alone, cut off from the fleet, in alien territory. It was not in our nature to give up. We found a habitable planet and began our new life. In the intervening years, we have encountered strange new species, overcome dire threats, and taken the first few steps in building a new life.
Setting: Frontier of a new world. Wild West meets Space Opera.
Theme: Think Lost In Space meets Final Fantasy.
Website: www.dawningstar.com



This case study is in tandem with the peer thread, META-COMMUNICATIONS: An Art Direction Tutorial. If you would like to read more about it go here.
 

log in or register to remove this ad


I love the artwork. After reading the blurb I had to go check out the site and download the preview. It sounds like it will be a great game, although I got a little concerned when I read the beginning of the history section. It starts off very similar to something I've been working on (and was hoping to release online). Ultimately you guys took it in a much different direction (the ship getting lost and cut off from the rest) than I did... I have to say. It's a greate premise.
 


Into the Woods

Remove ads

Top