Knightfall
World of Kulan DM
bobacus said:Knight, thanks for the kind words. I will make sure to work on more of your characters. Just gotta fit you in bud.
No worries, the art you've been doing for everyone is all good. Do any of the NPCs from thread, as you have the time between requests. And here's a different NPC that you can consider...
DANAL BLACKEAGLE, THE WIND WALKER
New Fallow's Cross character based on a character from Rich Baker's Prism Keep adventure in Dungeon Magazine #45 (page 62).
Race: Human
Classes: 5th level fighter, 1st level sorcerer
Sex: Male
Age: 22
Alignment: Chaotic good
Possessions: +1 bastard sword, amulet of the wind, belt pouch, bit and bridle, cold weather outfit, dagger (x2), full plate, heavy war horse, small steel shield, ornamental ring (x2), riding saddle, saddlebags, waterskin, winter blanket.
Personality: Intelligent, caring, and suspicious.
Description: Human male, 5 feet 5 inches tall. Danal tends to wear standard adventuring gear when traveling through the Eastern Shores. Danal tries to remain nondescript when dealing with nobles hoping to avoid being recognized by anyone who might remember him. (He is trying to grow a beard but so far has been only able to grow thick sideburns.) However, he is never without his full-plate, shield, and magical bastard sword, which he inherited from his father. He is fond of rings but tries not to overdo it with jewelry or fine clothes. He wears a plain black tabard with white trim over his armor to hide his family crest emblazoned on his armor.
Background: Danal is the heir to the Blackeagle estate in the city of Aarlan, in the Kingdom of Stonn, and his father has been searching widely for him for the past few years. He is also the distant cousin of the new King of Thallin, Varath Dragonguard.
The young man became infatuated with a beguiling sorceress named Erin Camur, an evil witch if there ever was one. She toyed with the boy's affections in order to lure him into her service as just another faceless soldier. Blinded by lust, he was easily convinced.
Only recently did the young man come to his senses and leave her service. It took all his willpower and a little luck to escape her floating citadel. Not only did he have to steal a powerful magical amulet that allowed him to wind walk away, he also had to kill several of her henchmen. The amulet opened up something inherently magical in him that won't close.
The sorceress wants her trinket back and would like the young man's head too. However, he knows her tactics and has been able to evade her minions. Danal doesn't want to go home, afraid that Erin will learn of his heritage and try to kidnap his father. Not that he's eager to go home, regardless.
As a result, Danal has petitioned and been accepted into an adventuring group in the Kingdom of Thallin known as the Fallow's Cross Adventurers. It was during a recent adventure with the group that Jason of the Dark came up with the nickname, The Wind Walker, for Danal.
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Cheers!
KF72
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