Hussar
Legend
See, this is where I find it rather boggling. We're talking about a setting where gods have walked the lands REPEATEDLY. How many gods feature in Realms novels, other than "lots"? One of the best known CRPG's for the Realms focuses on the Time of Troubles and the Bhaalspawn. 2e had two honking huge, and very well written, gods books - Faiths and Avatars and Powers and Pantheons (I think that's the name of the second one, I owned it, but, I might be misremembering). Every Realms setting features gods and priesthoods prominently. In 5e, we've had what, six, or seven Realms specific campaign modules, several of which feature gods - Tiamat in two of them, Dragonheist leans heavily on Asmodeus in at least one of the adventures, Princes of Elemental Evil, which are effectively gods."FR is a setting where religion is important, so your character has to follow a deity". Why? The wall? That's stupid. What about the FR setting really supports the idea that faith is an integral aspect of the setting? Nothing.
/snip
Faith and religion is EVERYWHERE in this setting. I am frankly surprised that anyone would look at FR and think, "oh, yeah, that's a secular setting where religion isn't all that important".
