I'm kind of curious whether or not people think the 4 + Int skills/level is sufficient for the Assassin prestige class. I'm on the side of thinking that it isn't enough. Compared to the Ranger class, for example, the Assassin seems to be getting the short end of the stick. Both classes get spells (about the same number), both have a large list of class skills, and both have some cool special abilities. But the Ranger also has a HD type one higher, the fighter attack bonus, 2 more skills per level, and more generaly useful abilities.
I'm kind of under the impression that prestige classes are supposed to be slightly better than regular classes since they are more narrowly focused and have to be qualified for. But it seems to me that the assassin needs a bit more improving than the 3.5 edition gave it. I don't see why they wouldn't at least get 6 skills per level, since they are a very skill oriented class.
Any thoughts on this? I'm not trying to start a flame war, I'm just curious if there is something about them I have missed and want to know why they made the class the way they did and have other input so that I know whether or not I should change them.
I'm kind of under the impression that prestige classes are supposed to be slightly better than regular classes since they are more narrowly focused and have to be qualified for. But it seems to me that the assassin needs a bit more improving than the 3.5 edition gave it. I don't see why they wouldn't at least get 6 skills per level, since they are a very skill oriented class.
Any thoughts on this? I'm not trying to start a flame war, I'm just curious if there is something about them I have missed and want to know why they made the class the way they did and have other input so that I know whether or not I should change them.