It's probably going to be something wild like AR/VR 3d tabletop with animated spells and fully customizable "minis" or something.I am not sure that this heralds a "consolidation" as much as the end of a bad business model. IIRC Astral launched as a paid subscription service when their biggest established competitor (Roll20) had most of the same features available for free.
Roll20, FG, and Foundry all seem to have pretty stable, loyal fanbases and I don't see them disappearing any time soon - even if a deep-pockets competitor entered the market. WotC has a notoriously bad track record with digital tools, so I'm not sure their vague (and super secret!!) plans to develop a next-gen VTT is driving anyone's decision making at this point.
Whilst I agree that Astral's reasons for closing didn't relate to this, I am pretty skeptical that no-one is making decisions based on WotC's incredibly poorly-kept secret plans to get into VTTs and so on.Roll20, FG, and Foundry all seem to have pretty stable, loyal fanbases and I don't see them disappearing any time soon - even if a deep-pockets competitor entered the market. WotC has a notoriously bad track record with digital tools, so I'm not sure their vague (and super secret!!) plans to develop a next-gen VTT is driving anyone's decision making at this point.
Astral is free to use. In the announcement, they make it clear that there is a changing marketplace. Whether another company can survive or not is not the same as every company can survive in this market. Also, there was no foundry when Astral launched (or, it was an infant). We now have 3D VTTs (Wildshape, Game Master Engine, Talespire, Realm Engine are but 4 I know of) out there coming out of the weeds (small, mostly, but every piece of the pie taken by 1-2 companies is a lot to a small company). Then there are Shard and others. Frankly, I doubt they will all survive. Roll20 has to be very happy their main free competitor is no more.I am not sure that this heralds a "consolidation" as much as the end of a bad business model. IIRC Astral launched as a paid subscription service when their biggest established competitor (Roll20) had most of the same features available for free.
Roll20, FG, and Foundry all seem to have pretty stable, loyal fanbases and I don't see them disappearing any time soon - even if a deep-pockets competitor entered the market. WotC has a notoriously bad track record with digital tools, so I'm not sure their vague (and super secret!!) plans to develop a next-gen VTT is driving anyone's decision making at this point.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.