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Atlantis: the Second Age--Wrath of the Iron Spyder

Yes, please include Sending in your character. I will look over the books to see if there is anything else for the Druas. Thank you for editing your character.
 

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We still need spells and backgrounds and I still need to look at Adaen's skills (the character looks to be quite the combat machine and very good at not being hit) and check out the Druas abilities and then we are off!
 


Aerethus Redux

Aerethus the Tartessian, Tharsi Guardsman/Thug

INT -2
PER -3
WIL -4
CHA +5

STR +5
CON +2
DEX +5
SPD -2

CR +5
MR -3
REN +0
HP 20+2 = 22

Skills:
Skill + Att = Total (costs on right)

6 - 2 = 4 Lore Local – Tartessos
2 - 2 = 0 Lore Regional – Tharsheesh
10 – 2 = 8 Speak Language – Tharsi

1 - 2 = -1 Speak Language – Atlantean
1 - 2 = -1 Speak Language – Khem
1 + 5 = 6 Weapon – Blades, small

1 + 5 = 6 Brawling (4)
1 + 5 = 6 Climb (2)
1 + 5 = 6 Command (2)
1 + 5 = 6 Diplomacy (2)
1 + 5(10) = 6(11) Evade (2)
1 + 5 = 6 Intimidate (2)
1+ 5 = 6 Investigate (2)
1+ 5 = 6 Seduction (2)
1 + 5 = 6 Stealth (2)
4 + 5 = 9 Weapon-Greatsword (4+6)
(Sub-total 30 points)

Talents: Agile & Quick - Amazing Dodge (5), Extraordinary Dodge (3), Defensive Fighting (3), Defensive Roll (3), Highly Mobile (3), Opportunist (3)
(Sub-total 20 points)
Backstory: Aerethus grew up in the rough neighborhoods of Tartessos. There he learned it is best to be always on ones’ toes and that much can be accomplished with kind words, a smile and a wink, plus the odd coin or two. Always a strong and nimble lad, he also learned the value of physical prowess and violence (or the threat of the same) when diplomacy failed. The son of a Tharsi prostitute, he is well familiar with the workings of inner-city brothels. His father’s parentage could best be described as “indeterminate”.

At the age of 11, Aerethus’ mother was savagely beaten to death by the owner of the brother in which she was working. Aerethus, in an act of retribution, stabbed and killed this brothel-owner. The city guard was sent to investigate the killing. The guard-seargent who was dispatched, a man by the name of Hlepus, took pity on the youth, and took him in.

From that point on, Aerethus was raised by the city guard. He honed his skills and learned the finer points of combat, investigation, and diplomacy. As an adult, Aerethus has worked at times as a bodyguard, enforcer, and city guardsman. He has a commanding presence, standing over 6’ tall, and is well liked by most who meet him. As a guardsman, he is respected by other guardsman, and by citizens with whom he has dealings.

Equipment: Greatsword (60), Light Leather Cuirass (16), Leather Helmet (15), Boots (0.5), Hooded Cloak (0.5), Gloves (0.1), Tunic/Britches x2 (2), Travelers Satchel (1), Bedroll (0.1), Belt/Pouch (0.2), wineskin (0.1), Tinderbox ( ), Torches x2 (0.02), Sack ( 0.01), sharpening stone (?)

(Note: Evade vs. Parry. Do I need either of these skills? Do they help me when I use Extraordinary Dodge?) Also, do we get a free rank in each of our preferred skills or do we have to allot points to those skills?
 
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Everything looks good, I will look into the Dodge/Evade, but otherwise I think we are ready to roll. I will begin a thread tomorrow and send the link to the Yahoogroup.


edit: Tomorrow meaning the 13th of May as I found out I am taking care of Mother's Day presents and feasting a day earlier than expected.
 
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Update?

How is everyone doing? I'm greatly looking forward to the game. Do we have any ground rules or best practices that we might talk about while we are still gearing up? How much info should go into posts? This will play quite a bit differently than face-to-face. It may behoove us to figure some of this out up front.

Best,
~Adaen
 


Well, I'm still ready to start. And regarding ground rules, I'd say we'll figure that out as we go. Whether we should create posts of Shakespearean length or engage in some Mamet back-and-forth dialogue will depend largely on the adventure.

So let's just start ;)
 


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