your father is
First Post
^Takes mail a week from Canada, so I'd guess two weeks from Europe. If you mailed it yesterday, it should arrive just in time.
I freakin' Love the way it's written. Like I said, it's entertaining and useful. I wrote a short story using his master plot technique and it was amazing how easily it flowed. If anyone's interested, I can send it along.Hawkshere said:...is the hero GETTING IT IN THE NECK?
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I'll throw mine in. I have a tentative list of characters and a couple of opening scenes, but not much in the story department yet.RangerWickett said:So right now I'm getting the sense that only 10 people are interested in writing for Eberron, and none but me are nervous enough to want feedback. C'mon, does no one have an idea they want reviewed?
RangerWickett said:New, better synopsis.
Eberron - Passage
House Orien, in the last days of the war, used its teleportation powers to steal huge caches of magical treasures, hiding them in a secret location even its own agents knew only by description, not geography.
Great basis for a story. A seemingly mundane con that turns into some really arcane nastiness.
A short vignet introduces our three main characters – Hawkins d’Orien, a
Love the name.
Labeth Porter, a kalashtar woman who served in the Aundair military with her
Love her first name...
Alloy, a warforged paladin who sought a simpler life among the Talenta halflings, but now finds that life hollow.
Great concept! Don't like the name. But, that's personal preference.
Labeth meets Hawkins when she tries to collect a bounty on him, but he flees by teleportation. She tracks him to Sharn, to a gala being held by Ghen d’Orien, Hawkins’ father. Hawkins hates his father and blames him for the death of his wife Shela and son Kev, so when a strange warforged is nearly tossed from the balcony by Ghen, Hawkins intercedes, becoming friends with him.
Good beginning for the story. Lots of emotional content, lots of intrigue (Labeth vs. Hawkins in a hoity-toity setting...yeah!), and some action icing to get the characters moving.
This warforged, Alloy, is trying to access records of the dragonmarked houses so he can identify a body he found in the Mournland. In order to afford access, Hawkins and Alloy pursue a bounty on brigands in the King’s Forest, but in the process, Labeth tries to collect on Hawkins. The brigands attack, and the three of them fight together and escape.
Not sure if this serves the story, unless this random attack reveals something about the overarching plot. Other than to get the characters on the same track, I don't see a lot of use to this part of the story.
They discover a common interest. They identify the mark Alloy saw as a Siberys Mark of Passage, from Hawkins’ own house, and Labeth shares that at the gala she overheard Ghen mention “retrieving the cache during the
eclipse.”
A lot of this and what follows may not come off as cleanly as it seems. You may need to roll some of this back into the gala scene and then have incremental clues from there. This is 'tell not show'... the opposite of what you want.
Hawkins admits that he was involved in a great theft that House Orien orchestrated in the last days of the war, in which he had delivered the stolen treasure by teleportation, never knowing exactly where the cache was. Most suspiciously, Labeth recognized one of the guests at Ghen’s party as an Inspired, an agent of the Dreaming Dark.
I REALLY like this twist, but I'd like to see it happen, not be told that it happened.
For their own reasons – revenge, greed, or a need for a purpose – they set out to thwart Ghen’s plan.
All great motivators!
They teleport to Aundair, to House Orien’s headquarters, looking for information, and they find a trail of clues that lead them to many smaller caches of treasure. Along the way they run afoul of Ghen’s henchmen, and must seek refuge with a friend of Hawkins, Parison d’Jorasco, who bears the dragonmark of healing.
You may want this guy in earlier in the story. Especially if you want to capitalize on his death. I really like the name.
Hearing news from Labeth’s sources of Dreaming Dark activity in the Eldeen Reaches, the group teleports to a planar observatory there, near where Labeth’s husband died. There they learn of a rare planar transit – Shavarath, plane of battle, will pass between Eberron and Dolurrh, plane of dead, briefly eclipsing Eberron from the realm of the dead. The Dreaming Dark are there collecting lingering souls as a tribute, and Labeth fears they have taken that
of her husband.
This scene can be absolutely spectacular. I'm looking forward to reading it. Lots of deep emotional content and some heady action.
The group again encounter’s Ghen’s henchmen, and again they flee, but this time are followed, and though the heroes escape, Parison is killed.
This I'm not sure about, unless Ghen's henchman are more interesting, or there's a recurring lietenant type that they manage to take out here. Although, like Raymond Chandler said: When in doubt, have a man come through the door with a gun in his hand
Embittered, wanting revenge. the group pieces together their clues and determine Ghen is planning something major at the Glowing Chasm in the Mournland.
Great place for a pre-climax.
During the eclipse of Dolurrh, Ghen will use an eldritch machine powered by all the stolen magic to bring a creature from Dal Quor, the region of dreams, the greatest use of the Mark of Passage ever. It is unsafe to teleport because Ghen would detect it, so, with the aid of Alloy’s halfling dinosaur riding allies, the group hijacks a lightning rail train in Talenta and rides it into the Mournland.
Yeah! Big time action.
During their trip, spirits appear on the train, as if drawn to the Glowing Chasm as well. The train is attacked by a Lyrandar airship, and the heroes are taken captive, to watch the ritual.
I may not know enough about Eberron to understand why this is a Lyrandar airship and why it's important. Is Ghen allied with another house?
Ghen does not kill them; in fact he claims he will use the dream energy of Dal Quor to fulfill the desires of so many: to undo the Last War, and create peace. He will use the quori to fulfill his dream.
Very creepy. And with his own Son!?
With Dolurrh cut off, the ritual directs a resurrection spell to call a quori spirit into a body of a member of House Orien, awakening a Siberys dragonmark that will allow the quori to travel between the planes, bringing other quori with it. The body they use is that of Kev, Hawkins’ dead son, long preserved, and at the sight, Hawkins’ spirit breaks.
You're mean and cruel. Just the kind of fiction I love. Kick the hero in the teeth, then keep kicking him until he says: I've had enough and I'm not gonna take it no more!"
sunder. Ghen lies dying, and the quori spirit, animated in Kev’s body, teleports away, needing to rest until the planar transit ends. '
I like the idea of this scene a lot. A little father-son-father-son emotional stab before the big climax.
If it is exposed to sunlight, its hold over the body will falter.
But all is not despair. The spirit of Labeth’s husband speaks to her, telling her to be again the brave woman he loved. She then convinces Hawkins to fight to rescue his son.
This is excellent for bridging the heroes and the story to the end.
Tracking him to Sharn, they teleport and face the quori spirit, minions of the Dreaming Dark, and the remnants of Ghen’s henchmen. The fight jumps between the towers of the city with repeated teleports, climaxing at Ghen’s manor, nestled low beneath the towers.
Very cool sounding battle and climax.
But at high noon, the sun passes directly overhead, and Hawkins narrowly able to drive out the spirit from his son’s body before the transit ends. The quori is slain and pulled to Dolurrh. Hawkins is reunited with his son, and he goes to stay with House Jorasco to heal, while Labeth leaves on a journey to find a place to be home.
Good final confrontation and wrap up, too. So does his son live again? Great reward!
Is that better?
Much better.
Cool. I agree. The play is actually pretty fun and much longer, but I cut it down considerably. Obviously not enough. This was just a bit of flailing about with Amadi's background, mostly. Probably not part of the ten-pager. Still trying to get a depth of character in relation to the setting (unlike you, who've seemed to mastered it). I've spent the morning doing some pretty intensive plot work. So, I'll have something less of a flailing tease to post later. Thanks for the feedback, by the way.RangerWickett said:Ragboy, I'll admit I was giddy with surprise when the stilted drama of kings and princesses was revealed to be an assassination at a theater. It's a great ploy to draw the reader in, but I worry that maybe you go on a bit too long with the play itself. Even if perhaps the action in the play ties in with the plot, a lot of people are turned off by fantasy dialogue of that sort. It's a balancing act to have enough to make the reader grin at the twist, without having so much that it turns people away. Once I realized it was a play, I was like, "Cool. The dialogue makes sense in that case." And I wanted to read more.