Zhure
First Post
Erekose13 said:Zhure
For stats you have +1 too much, to increase 15 to 16 costs 2 of the five points
Oopsie. Dropped the CHA to 8. Makes no change to the skills, etc. I had initially planned on bumping his CHA at level 4 to reflect a change in personality. That might have to wait until level 12 now

Witches use spell failure unless they take double the casting time to cast their spells
and your astral armor that wont stack with your studded leather/leather jack
you refer to studded leather in your ac block but you have purchased a leather jack
curious why you needed the armor though?
- Most of Vand's spells aren't combat related and he will almost always be able to take the 2nd round to cast them out of combat. It's part of the character strategy. With the psionic descriptor on astral armor, it has no vsm components.

- Astral armor won't stack with the leather armor but a single casting (as a cantrip - since he has Spell Affinity) will raise Vand's AC by 2, and by another 2 by generating an astral shield with a 2nd casting. Duration as 1 hr/level means he can have a good AC most of the day. The leather armor is a psychological crutch Vand has since he can't keep the spell running all the time. Later on he may stop wearing armor altogether.
- Studded leather vs leather jack was a conceptual change early on that didn't make the final edit.
also your flat-footed ac is higher than your base, should be 12 i think.
Another editing error due to stat changes during character creation. Fixed.
i think have you at 28 skill points, should be 30 with your race (4class+1race)*6level=30
Math error. Fixed. Stupid cross-class skills.
gonna go with the max hp at first, +1/2 per level so i have you at 25.
I was missing the round-off on the 3.5 hit points. Fixed to 25.
Astral Armor, sure I can work with that, one point tho - I dont think that DT has to use the astral plane so Im not, but if you want astral to refer to deep space/stars that works for me and might make it an interesting look/texture when you cast it.
Initially I was looking at a variant of ectoplasmic armor, but didn't want to use the psionics handbook terminology, so opted for 'astral.' I like the stellar imagery though, maybe something like the old-style 80's Starboy look from Legion of Superheroes? Or Celestian, all black with twinkling stars? Those sound good.
DM items
>SNIP<
All more than acceptable. I like the imagery on the bag of clay stones. (I see you noticed Vand didn't have a ranged attack. So far he has the most hit points, so he should do ok in melee, I hope.)
Greg