Bit delayed but here it goes:
Tenkar Human Mage Blade Level 3
Str 14 +2
Dex 12 +1
Con 12 +1
Int 10
Wis 10
Cha 16 +3
HP = 20
Attack Bonus Melee = 2 +2 = 4
Attack Bonus Ranged = 2 + 1 = 3
Attack Bonus Athame = 2 +2 +1 +1 = 6
Feats/Talents: Born Hero (+1 Hero Pt), Natural Swordsman (+1 Sword Dam)
Weapon Focus (Longsword +1 Hit), Power Attack
Masterwork Longsword 315 gp
Mighty Comp Longbow (+2) 300 gp
20 Silver Arrow 20 gp
20 Arrow 1 gp
Silvered Dagger 10 gp
Chain Shirt +1 1100 gp
Skills: Spellcraft (int) 1, Intimidate (cha) 3 +3=6, Knowledge (int) – Heraldry 1, Ride (dex-cross) (2) 1+1 = 2, Alchemy (int) 1, Jump (str) 1 + 2 = 3, Climb (str) 1 + 2 = 3, Swim (str) 1 + 2 = 3, Search (int) 3, Concentration (con) 4 + 1 = 5
Spells Readied:
0 (3) = Read Magic, Minor Illusion, Glowglobe (lesser)
1 (2) = Mudball, Obscuring Mists
Spell Slots 3/3
Light Warhorse 150 gp Saddle (military) 20 gp Bit and Bridle 2 gp
Saddle bags 2 gp
2 x 50 ‘ Silk Rope 20 gp, Backpack 2gp, 1 week trail rations 3.5 gp, 2 waterskins 2 gp
Bedroll 1 sp, Whetstone 2 cp, 5 torches 5 cp, Flint and Steel 1 gp, grappling hook 1 gp,
Belt Pouch 1 gp, 3 sacks 2 sp, 5 flask oil 5 sp, hooded lantern 7 gp, ink 8 gp, 5 sheets parchment 1 gp, explorer’s outfit 10 gp, ink pen 1 sp, 3 days feed for horse 1.5 sp
Money left: 14 gp, 123 sp, 18 cp… less then he should have, but Tenkar never was one to keep hold of his money