frankthedm
First Post
Honestly i wish cleave said If you deal a creature enough damage to kill it or make it Helpless (typically by dropping it to below 0 hit points) you get an immediate, extra melee attack against another creature within reach.
If you deal enough melee damage to an opponent to render it unconcious or dead, you get an immediate, extra melee attack against another creature within reach.frankthedm said:Honestly i wish cleave said If you deal a creature enough damage to kill it or make it Helpless (typically by dropping it to below 0 hit points) you get an immediate, extra melee attack against another creature within reach.
frankthedm said:Honestly i wish cleave said If you deal a creature enough damage to kill it or make it Helpless (typically by dropping it to below 0 hit points) you get an immediate, extra melee attack against another creature within reach.
Sil said:If you deal enough melee damage to an opponent to render it unconcious or dead, you get an immediate, extra melee attack against another creature within reach.
I think that covers everything and has no holes. Thoughts?
Change 'opponent' to 'creature' and insert 'with the same melee weapon' after 'attack.' Of course, if I had a weapon that only dealt ability damage, this would still apply, but only if it damaged Int, Wis, Cha, or Con. Dropping someone with Str or Dex damage would not, in this case, apply to Cleave.Sil said:If you deal enough melee damage to an opponent to render it unconcious or dead, you get an immediate, extra melee attack against another creature within reach.
I think that covers everything and has no holes. Thoughts?
But this works!RangerWickett said:New Cleave? " . . . whenever you dispatch a creature . . ."
"You, ally, come here, then run and deliver this message!"
"Yes sir!"
*runs*
*free attack!*
mikebr99 said:But this works!
The toady tries to leave your threat range... you take the AoO... one dead toady... and cleave into the BBEG.![]()
By that logic then you could 'cleave' through any gaseous or incorporeal opponent. How about air elementals? They're 'misty'. How about oozes, jellies, and molds, oh my?fuindordm said:Me, I thought the point was that the creature 'dropped' needed to fall down or otherwise get out of the way so that you could follow through with your stroke. Dead and unconscious creatures automatically fall prone, but a misty vampire would allow a cleave too because you can keep swinging.
Infiniti2000 said:By that logic then you could 'cleave' through any gaseous or incorporeal opponent. How about air elementals? They're 'misty'. How about oozes, jellies, and molds, oh my?![]()