MM75 - make that emails.
For the evil DM in each of you, I present the following:
Wyrmling anarchic fiendish white dragon: CR 1; Tiny Dragon (Cold); HD 3d12+3; hp 22; Init +0; Spd 60 ft, fly 150 ft (average), swim 60 ft, burrow 30 ft; AC 14 (+2 size, +2 natural); Melee bite +5 (1d4), 2 claws +0 (1d3); SA breath weapon; SQ icewalking, cold subtype, immunities, acid resistance 5, electricity resistance 5, fire resistance 5, sonic resistance 5, blindsight, keen senses; Face/Reach 2½ ft by 2½ ft / 5 ft; SR 6; AL CE; SV Fort +4, Ref +3, Will +3; Str 11, Dex 10, Con 13, Int 6, Wis 11, Cha 6.
Skills and Feats: Escape Artist +3, Listen +3, Search +1, Spot +3; Hover.
SABreath Weapon (Su): Cone of cold, 15 feet long, every 1d4 rounds; damage 1d6, Reflex half DC 12.
SASmite Good (Su): 1/day, deal an additional +3 damage against a good foe.
SASmite Law (Su): 1/day, deal an additional +3 damage against a lawful foe.
SQIcewalking (Ex): This ability works like the
spider climb spell, but the surfaces must be icy. It is always in effect.
SQImmunities (Ex): Immune to polymorphing, petrification, sleep, paralysis.
SQBlindsight (Ex): Dragons can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibrations and other environmental clues); this dragon's range is 30 feet.
SQKeen Senses (Ex): Dragons can see four times as well as humans in low-light conditions and twice as well in normal light. They also have darkvision (range 100 feet).
SQCold Subtype (Ex): Cold immunity, double damage from fire except on a successful save.
Hover + 2 smites + resistances, all for CR 1.
