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Babylon 5: Outrageous Fortune

OOC @Reveille. Out of order actions are fine, although if what you're doing might be modified by the actions of somebody higher in the initiative order its a good idea to give an alternative. But it speeds up play overall not to wait specifically until your turn.

IC:

Raive's head whips around at Tryce's command, and he leaves Lauren to charge towards the larger group. His running form is swift, efficient and athletic. Sarhat is faster, the Minbari warrior clashes with the cyborg halfway. Sarhat ducks beneath a swing from Raive's metallic claw and slams the end of his pike against Raive's ribcage (a favourite move of Sech Durhan). This stops the cyborg in his tracks, but Sarhat feels more resistance than is normal in an unarmoured human.

Sethyk lets out a noise like a scalded cat and runs, full speed, towards the doors behind him. These are shut.

Tryce chuckles. There is the sound of servoes churning and he begins to retract towards the ceiling in his bundles of cables. Kevin glances up at the retreating "information broker", hanging some 10 feet overhead and gives an incredulous glance at Sarhat. Nevertheless, the ranger is already in motion.

[sblock=OOC]
Raive, charge Sarhat, miss with "battleclaw".
Sarhat, charge Raive, 7+5=12, hit with denn'book, 1d6+3=5 damage.
Sethyk, run towards exit doors.
Tryce - retract. Now 20 ft above floor.

Awaiting for actions from Ashley before resolving Lauren and Kevin's actions. If situation is relatively unchanged, Kevin will move to edge of room and climb up scaffolding to Tryce. Lauren is inserting datacrystal. Last up is Vurk, twitching its tentacles.
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Ashley scowls, but tries to convince herself that sooner or later, this result was inevitable. They weren't dealing with 'nice' people here. And she'd never have consented to give Tryce Alexis. Still, she couldn't let Tryce get away either. Somewhere in that grotesquely modified man were the answers they'd come all this way to find.

She looked up at the retreating man and narrowed her eyes in concentration. Dazing, was a fairly basic telepathic self-defense technique. It incapacitated without causing the target undue distress or invasion. The mental equivalent of an arm lock. Ashley reached out to Tryce and tried to project 'noise' over the parts of his brain that communicated with the rest of his body...and, she hoped, the machines that were lifting him.

(Daze!)
 

Ashley's mind touches that of Tryce, a metallic tang with the sound of purple. It would seem that the man is trained in resistance techniques, performing mental arithmetic and running through little songs in his head. His will too strong, Ashley is briefly rebuffed, feeling slightly strained and now with an annoying advertising jingle for Cap'n Crispy cereal stuck in her head.

Kevin is across the metal grilled floor and up the scaffolding like a crazed monkey. With no thought to his own safety, the Ranger hurls himself up through the struts and cables behind the monitor banks, quickly drawing level with Tryce.

Fumbling with one good hand and a set of numb, blood-soaked fingers, Lauren plugs in the datacrystal. Almost immediately, the monitor screens begin to switch to static. Tryce looks around anxiously.

"What the...?" he screams.

Raive sidesteps a swipe from Sarhat and deftly punches his clawed left hand into the Minbari's abdomen. Some of the impact is absorbed by the Minbari crystalweave garb of the Warrior, but the claw digs deep and the force causes Sarhat to take a step back. He knows that he wouldn't stay on his feet long with another blow like that.

[sblock=OOC]
Ashley: Daze on Tryce. Telepathy check 21, successfully used ability. Tryce makes Will save. Ashley suffers 1 point of nonlethal damage. You can try again without penalty.

Kevin: Move to wall, accelerated climb, Atheltics check at -5, 9+2=11, succeeds in climbing 15 ft.

Vurk - yet to act in Round 1

Round 2
Raive attacks Sarhat, hit for 4 damage (after DR applied). Sarhat at 2/7 hit points. (Already down 1 point from Sethyk's robot). I moved to this action as I didn't think Vurk could influence it much, but can change it if it turns out he can).
[/sblock]
 


"Call your thug off coward!" Sarhat taunts Tryce and changes to a more defencive fighting stance as he lifts the pike in a sweep towards Raive's chin.

[sblock=OOC]Ouch! Sarhat fights defencively from now on against Raive.[/sblock]
 

Ashley's attention flickers for a moment between Raive and Tryce. The cyborg was more dangerous immediately...but she believed they'd regret letting Tryce get away. She again focuses on the grotesque retreating form of the underworld boss and concentrates, trying to cut off his mind from his body and leave him momentarily helpless.

(Daze again. And if there's some way to boost my results...action dice or something...I'll try that. I've also got a question. What determines the save DC of telepathic powers?)
 

Sarhat keeps the cyborg Raive at bay for now, whilst Sethyk frantically taps at the keypad at the door, and Ashley focuses her mind once again on Tryce. The failure of his viewscreens must have distracted the the crime boss enough to mess up his defensive measures, as this time she gets past and shuts him down. As he hangs there like a limp, oversized baby, Kevin leaps from the scaffolding onto the back of Tryce's cabling.

"You want me to unplug him?" asks the Ranger.

With Tryce disabled, Raive falters. His strikes against Sarhat seem less sure, and he keeps stopping, cocking his head as if listening for something.

[SBLOCK=OOC]
Sarhat on defensive, DV 16
Ashley, Daze on Tryce, Telepathy check 14+7=21, succeed in using power. Tryce fails Will save.
Kevin, Athletics check 5+7=12. Successful Jump.

Ashley can hold Tryce in a daze now as long as she maintains concentration. This requires no roll unless she is threatened or jostled in some way.

Sethyk is by the door, Lauren is still in the cubicle, wounded, and Vurk is backing away from Raive.

Save DC of telepathy powers is 5 + P-Rating + telepath level + Cha modifier. So for Ashley it is DC 20.

Officially, you can't boost the DC of powers, but I'm willing to modifiy the rules for pushing your P-Rating to allow boosted penetration as well. Choose a number between 1 and 6 to add to your DC. Roll that number of d4s and take that amount of nonlethal damage. Or, take 1 point of lethal damage per die instead. So to boost your save DCs by 3, either take 3d4 nonlethal damage or 3 lethal (or a mixture thereof). In this case, Ashley didn't need to push so I didn't roll, but in future you need to decide before rolling the dice.
[/sblock]
 

(is it just me or did Enworld get way slow again??)

"Yes!" Ashley blurts to Kevin. "Unplug him! I don't know how long I can keep him suppressed like this!"

Despite the temptation to shift her focus to Raive, she keeps concentrating on Tryce.
 


Kevin grabs a handful of the cables attached to Tryce's head, shrugs, and gives them a sharp pull. Still held in his psychic daze by Ash, Tryce doesn't react to this treatment. Nothing changes with the chaotic mess of static and white noise coming from the viewscreens.

Sarhat is still managing to keep Raive at bay, but the cyborg is pushing him back to where Ash stands concentrating, with a nervous Vurk lurking behind her. When Tryce is unplugged, Raive pauses in his assault, giving the Minbari an opening to atack should he wish to.

[sblock=OOC]
Raive is momentarily stunned. Anyone who wants to, not just Sarhat, can attack him if they wish. Kevin is out of reach with Tryce, Sethyk is trying to open the door (and a non-combatant anyway).
[/sblock]
 

Into the Woods

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