Babylon 5: Outrageous Fortune

Ashley looks around as the lights dim and sighs.

"Great, just what we..."

Her voice trails off as she stares fixedly down the corridor towards the front of the ship when the lights come back on. She squints a little, and tilts her head slightly to one side.

Then she starts marching down the corridor with a resolute, maybe even defiant stride.

[sblock=Simon]Knowledge: Telepathy or equivalent check may be in order here...has Ash ever heard of telepathic 'echoes' or similar phenomena where telepathic impressions can exist without a living mind to create them?[/sblock]
 

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Croft exhaled a sigh of releif as they find the room empty. "Well that was anti-climatic. Lets move on shall we?" He starts to move to the next door when he notices Ash walking down the corridor on her own. "Did you see something Ash?"
 


Cheshana looks confused for a moment, then pulls at Kirth's sleeve.

"See here," he says, holding out his datapad. "Computer core, that way," he points to the front of the ship, in the direction Ashley is walking. "And above. We take this hatch, I think." He points to an access hatch on the schematic, further down the corridor. There is an iris door between where you are now and where this shows on his map.

[SBLOCK=Ashley]
Ashley reaches the area where she saw the twin girls, but senses and sees nothing peculiar here.

OOC: This ability is quite well known:

Psychometry
Power Required: 15
Range: Close
Action: Full round
Telepathy Check: DC 24
Concentration: Yes
Multiple Subjects: No
Strong emotions and traumatic events, as well as powerful energy discharges, can leave psychic impressions on physical objects. A telepath using psychometry can detect such impressions. This ability is unpredictable and the information gained from it is usually a mess of conflicting emotions, fragmentary memories and bizarre images. Psychometry can be used on a location or an object, although the best results come from having a significant item at the location it was imprinted on.
Psychic impressions tend to fade over time but at uncertain and unpredictable rates. Hyperspace has been known to preserve these telepathic echoes, leading to tales of ghost-haunted derelicts.
[/sblock]
 

Ashley stops and frowns. After a second she looks back and replies to Croft distractedly. "Thought I did. Could have been a trick of the light. Not sure."

After another moment of scowling around, she tries to open the iris.

[sblock=Simon]Requiring P15 means there's no humans that can use that power though, right? I recall P12 was the most you could roll. Is P15 even possible outside of Vorlon manipulation? If not, how is this power well known? If so...how? :)[/sblock]
 

[sblock=Shayuri]
You can use an ability with a P-rating higher than yours by expending mental effort.

Find out how much you would need to raise your P-rating by, and either roll this number of d4s and suffer the resulting value in nonlethal damage, or take the straight value as lethal damage. If you have discipline focus in the associated discipline, you can roll d3s instead. You can only boost your P-rating by a maximum of +6

So, Ashley is P-11. In order to use a P-15 power she would need to either take 4d4 nonlethal damage or 4 lethal damage, or, since she has Discipline focus (sensing) (which this ability happens to be), 4d3 nonlethal damage. The highest rated power she could use is P-17.
[/sblock]
 

Kirth Warren

Cheshana looks confused for a moment, then pulls at Kirth's sleeve.

"See here," he says, holding out his datapad. "Computer core, that way," he points to the front of the ship, in the direction Ashley is walking. "And above. We take this hatch, I think." He points to an access hatch on the schematic, further down the corridor. There is an iris door between where you are now and where this shows on his map.
"Excellent!" says Kirth, cracking his knuckles. "Shall we, then? Oh, after you, please!"
 

Cheshana follows Ashley down the corridor, then excuses himself past her and examines the iris door. He turns back with a look of furstration on his face.

"Did not think of this," he says. "Security lockdown. Door need code to open."
 

"And you don't have the codes," Ashley finishes with a sigh. "Score one for planning ahead."

She looks back at the others. "Anyone up for trying to hotwire an alien ship?"
 


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