francisca
I got dice older than you.
I think I'm firmly in the "Balance Schmalance" camp. To me, it is up to the DM to provide encounters/roleplay/whatever which are a challenge to the charcters and entertaining to the players. That's balance. Everyone invloved, no jealousy at the table, everyone having fun. Lack of "balance" in 1E and Basic/Expert never kept me from having a good time. I didn't play 2E, so maybe the splatbooks were so egregiously imbalanced that they ruined it for everyone, so YMMV.
On a related note, who cares? I as a DM provide adventures for the chars in my game to play in. I provide scenarios which play against both strengths and weaknesses of the party. It's always been this way with homebrews, and it will always be, whether or not balance is codified into the ruleset. I guess if you only used published material which is designed for the pre-fab four you might have some balance issues (but nobody buys published adventures anymore, right
). I mean, it's no fun fighting hordes of undead without a Cleric, right?
On a related note, who cares? I as a DM provide adventures for the chars in my game to play in. I provide scenarios which play against both strengths and weaknesses of the party. It's always been this way with homebrews, and it will always be, whether or not balance is codified into the ruleset. I guess if you only used published material which is designed for the pre-fab four you might have some balance issues (but nobody buys published adventures anymore, right
