Neonchameleon
Legend
Yes, but its not a conclusive statement. The system still needs to support you in the endevour. When a system rewards you for NOT being unique, then forcing a unique character inevitably results in a sub par character.
Its like the whole "in 4e you could make the character whatever you want, nothings stopping you". Yea, nothings stopping you except you end up in the inglorious position of being the party gimp.
Except that you don't. 4e is balanced enough that you can make a damsel-in-distress character who does nothing but running around screaming for help and screaming for people to look out and still contributes his or her fair share to the party (Lazy Warlord). You can create an 8 year old with sucky physical stats who is protected by an incorporeal guardian angel and who still contributes his or her fair share to the party (Shaman).
Genuine gimp characters happen in 4e in my experience for three reasons. The first is someone does something point blank stupid - namely dumping their primary stat. The second is that someone doesn't read the very basic guidance like the roles and does something that cuts against them like e.g. building a wizard for single target damage. (This is not to say that you can't build a wizard for single target damage - merely that it isn't something a beginner should be trying). The third is someone has set out to make a gimp character (normally by combining points 1 and 2 - and/or deciding they want to have an unarmoured fighter but must write "fighter" on their character sheet).
I'm curious. Where are all these people in 4e that have done what you claim and ended up with characters more gimped than they'd be if they'd simply decided to play a monk straight out of the PHB as the guidance indicates you should play it in either 1e or 3e? And what are these concepts that you can't make in 4e that don't revolve round Supreme Magical Powah?
(And thanks Hussar for pointing this post out - I'd missed it the first time).