Rackhir said:Something does sound seriously wrong if your fighters aren't pulling their weight at 13th. I can see them falling behind as the spell casters are hitting the 8th and 9th level spells, but a well put together fighter should be cranking out plently of damage. My 13th lv archer was cranking out 50+ points of damage around, significantly more with crits.
River said:
We had our uber-archer. They are very very easy to shut down, Sunder is a pretty common feat for the bad guys we go up against....
River
randomite said:Just to add a random comment (it's my nature, after all...)
I'm running a sporadic campaign with 13th level (now 14th, actually!) characters. There are 6 of them so I figured that EL 15 or 16 might be a reasonable challenge for them.
They blew through it without batting an eye.
It took EL 19 (12 Colossal zombies) to do them any serious damage. 2 characters were killed - the evil, dominated fighters they'd snatched from a previous set of bad guys.
A 13th-level spellcaster is a *huge* deal (and we have 3 of them)! Wizard, druid, bard. Even the bard is formidable with magic.
River said:You're partly right. We tend NOT to dungeon crawl. The way our campaign is structured there are often weeks between combats, but each individual combat iv VERY VERY hard. We usually have one, maybe two a session....