Paul Farquhar
Legend
I don't think Undermountain would be my choice either. I don't think the BG3 engine is well suited to dungeon crawling. Solasta does that kind of thing better.
Terrible, terrible idea, hope they don't do that.
The Undermountain represents everything that BG3 isn't - i.e. a huge-ass dungeon where most things exist effectively as "islands", disconnected from everywhere else.
If they do more DLC in future, I sincerely hope they stick to what they're good at, which is creating interesting, interconnected scenarios and characters with strong underlying stories to them, not just combat/trap/puzzle-heavy dungeon crawl trash.
I don't think Undermountain would be my choice either. I don't think the BG3 engine is well suited to dungeon crawling. Solasta does that kind of thing better.
Yay! Masks of the Betrayer sequel confirmed!Rasheman
How good are you at directing fully voiced cutscenes?It would be great if they made a DM toolkit part of the game (like Solasta) so fans could create module conversions.
Undermountain wouldn't be my first choice, not do I think, on paper, that it plays to Larian's strengths. But I'm sure they'd do a good job with it. Nor would I characterize the WotC 5E version as "dungeon crawl trash". In some ways, it's a brilliant book and imo more coherent than Waterdeep: Dragon Heist.
Having said that, I can find zero real sources that actually suggest that they are considering an Undermountain DLC, nor do I think there is anything in the EA game that suggests it, nor do I think most fans would want them to do it. Sure, Undermountain, Waterdeep, and the Yawning Portal get mentioned, but so do Rasheman, Thay, Phandalin, Cormyr, and lots of other FR things, because the game is set in Faerun.
I do know that Larian, several years ago, in-house, did a non-public adaptation of Lost Mine of Phandelver which they presented as a proof of concept to WotC when they were trying to get the license, and WotC gave them a "not yet" at that time.
I'd love to see them use other classic FR locations for future games, but I would rather they develop their own stories rather than adapt existing adventures. If they DO decide to adapt existing ones, there are options I think would suit them better than Undermountain does. But I would still LOVE it if they did do Undermountain.
Serveral of the Origin Characters bring Undermountain up I've been told.
“Stay a while, and listen…”How good are you at directing fully voiced cutscenes?