Eldorian
First Post
No, while I did forget the auto-dex-up at levels 11 and 21, you're currently counting a starting bonus as a scaling one.
You think weirdly. Agility is a bonus that scales. 1 per tier. In heroic, it's +1, in paragon, +2, and in epic, +3.
At first level, barbarians get about 10 + 3 armor + 2 dex + 1 agility.
At first level, rogues get about 10 + 2 armor + 4 dex.
So in my example, they both get 16 at first level.
As they did in my example.
As levels rise, both get +15 level and + 6 enhancement. The rogue also gets +4 dex (8 raises); the barbarian also gets +1 dex (2 raises) and +2 agility (compared to what he had at level 1). Not +3 agility; the first +1 was a starting bonus, just like his starting dex, and was already used in the level 1 comparison with the rogue.
So the barbarian would require two more dex boosts to keep up with the rogue. And if he's Thaneborn, he'll have very good overall defenses regardless.
As I said, the barbarian is on average 1 behind the rogue. Even with the rogue at the start of a tier, and behind the rogue near the end.
Anyway, back to the avenger: I still don't see how his damage is so lacking compared to other strikers that he needs broken AC (for the low cost of two no-prerequisite, no-drawback feats). Like I said: two no-brainer stackable feats that both raise AC that is already competitive? It takes real effort to be as broken as Agile Armor.
I bet if the warlock had similar bonuses and higher HP, people would actually agree with those rules because his damage is low!
His AC after two feats spent at first level is 20. That's 3-4 points higher than other strikers. He does less damage, however. And he's melee, and his class abilities ask him to fight without support.
I'll get back to you after I seen him in action. We have an avenger in our new party (we just rebooted the game after PHB 2).