CapnZapp
Legend
Okay, thanks all.
My aim is to try to create a melee character using
a) twin blades
b) no armor
c) preferably dependent on only STR or DEX, not both, so I can put my second best in CON - and my third best attribute in CHA (for role-playing purposes; I don't plan on actually using CHA for any attacks)
...all this without sucking too much (in which case I will simply have to await splat books that provide better support).
It is quite apparent that out of the two "unarmored defense" features available, the Barbarian's is better. Taking a level of barbarian for this purpose gives up quite a lot (all the armor profs, mainly, but also the bonus rage damage and the fact that my STR will suck, so being proficient in Strength saves loses much of its purpose).
The fact that rage and duel wield aren't compatible means I probably need to level up as a Fighter. I need a class such as Fighter anyway for the Two Weapon Fighting fighting style. At high levels TWF might lose too much compared with greatweapon fighting (probably around the time I get my third attack), but I can worry about that later.
In order to be able to dump STR I probably need to start out as Barbarian, since I can get into Fighter using DEX. The biggest loss here is probably the incessant focus on strength; getting proficiency on strength saves for the second time is not a minmaxed move, but I guess that is as good as it gets as far as the PHB goes...
NOTE: I am not primarily asking for charbuild tips; I am asking about how different rules mechanisms interact, where those mechanisms just happens to be the ones relevant given A+B+C above
My aim is to try to create a melee character using
a) twin blades
b) no armor
c) preferably dependent on only STR or DEX, not both, so I can put my second best in CON - and my third best attribute in CHA (for role-playing purposes; I don't plan on actually using CHA for any attacks)
...all this without sucking too much (in which case I will simply have to await splat books that provide better support).
It is quite apparent that out of the two "unarmored defense" features available, the Barbarian's is better. Taking a level of barbarian for this purpose gives up quite a lot (all the armor profs, mainly, but also the bonus rage damage and the fact that my STR will suck, so being proficient in Strength saves loses much of its purpose).
The fact that rage and duel wield aren't compatible means I probably need to level up as a Fighter. I need a class such as Fighter anyway for the Two Weapon Fighting fighting style. At high levels TWF might lose too much compared with greatweapon fighting (probably around the time I get my third attack), but I can worry about that later.
In order to be able to dump STR I probably need to start out as Barbarian, since I can get into Fighter using DEX. The biggest loss here is probably the incessant focus on strength; getting proficiency on strength saves for the second time is not a minmaxed move, but I guess that is as good as it gets as far as the PHB goes...
NOTE: I am not primarily asking for charbuild tips; I am asking about how different rules mechanisms interact, where those mechanisms just happens to be the ones relevant given A+B+C above