sprinkleBDH
First Post
Hello
I tried searching other threads for a similar topic but did not find a specific one.
I was hoping someone could help me understand some of the unclear interactions with Hymns and the Battle Hymn Focus/Specializations and the "Call to arms" hymn.
Call to arms - Chooses one create within 30 feet, until the start of your next turn the chosen creature can roll one addition weapon damage on its weapon attacks (pg124 Adventures Guide)
Level 4 hymn focus: Your battle hymns can affect a number of additional creatures equal to your Charisma modifier (minimum 1). (pg126 Adventures Guide)
Does then mean bard activates the hymn and chooses 5 people to get another weapon die just until the bard takes it next turn?
What happens if the bard chooses to continue the battle hymn instead of ending it, it reads like nothing but hymns seem like continuous effects this seems to break the pattern.
At level 8 "Hymn Specialization/Hymn Focus: At the end of another creature’s turn, you can use your reaction to activate a battle hymn. This battle hymn replaces any currently activated battle hymns. Activating a battle hymn in this way does not require expending a use of Bardic Inspiration (pg126 Adventures Guide)
This also sounds like you can activate a hymn every round for free, combined with the additional creature* focus, this could easily result in giving a party extra weapon dice for the small price of the bards reaction is this intentional or is there some typo or pattern I'm missing?
*edited A typo
I tried searching other threads for a similar topic but did not find a specific one.
I was hoping someone could help me understand some of the unclear interactions with Hymns and the Battle Hymn Focus/Specializations and the "Call to arms" hymn.
Call to arms - Chooses one create within 30 feet, until the start of your next turn the chosen creature can roll one addition weapon damage on its weapon attacks (pg124 Adventures Guide)
Level 4 hymn focus: Your battle hymns can affect a number of additional creatures equal to your Charisma modifier (minimum 1). (pg126 Adventures Guide)
Does then mean bard activates the hymn and chooses 5 people to get another weapon die just until the bard takes it next turn?
What happens if the bard chooses to continue the battle hymn instead of ending it, it reads like nothing but hymns seem like continuous effects this seems to break the pattern.
At level 8 "Hymn Specialization/Hymn Focus: At the end of another creature’s turn, you can use your reaction to activate a battle hymn. This battle hymn replaces any currently activated battle hymns. Activating a battle hymn in this way does not require expending a use of Bardic Inspiration (pg126 Adventures Guide)
This also sounds like you can activate a hymn every round for free, combined with the additional creature* focus, this could easily result in giving a party extra weapon dice for the small price of the bards reaction is this intentional or is there some typo or pattern I'm missing?
*edited A typo