Chaosmancer
Legend
I would love each kind of spellcasting focus to grant a different spellcasting benefit. I would need these benefits to robustly balance with each other and be equally good choices.
Delete spellcasting "components" from the game. Instead, only the focus matters. Decide which focus the character concept is using.
Examples of focuses:
• Mind (trance, mystical experience, visualization, etcetera)
• Voice (improvising expressions of intention, chant, song, poem, command, reciting formula, etcetera)
• Body (dance, Airbender, nose wiggle, hand signs, magic-infused body, drop of blood, etcetera)
• Symbol (personal, traditional, sacred, necklace, tattoo, shield, etcetera)
• Text (personal, traditional, sacred text, diary, book of poetry, written oracles, spellbook, etcetera)
• Implement (wand, staff, rod, cane, distaff, orb, sword, musical instrument, etcetera)
• Components (protoscientific properties of various objects, animal/plant parts, tarot deck, etcetera)
• Pet (familiar)
I tried to give some minor benefits to the different foci. Increased range, +1 damage, the ability to have a reaction defense against a single element.
Problem I ran into was that component pouches were too generic, but also the most expensive. I think I mostly was going to just make their special thing being incredibly cheap.