Jeremy Ackerman-Yost
Explorer
There's a difference between "once or twice an encounter based on whatever weapon you're good with" and "always on, but only with specific weapons" which is now possible, but the point is taken.
Big swords, big axes, and big spears are naturally more awesome than their smaller siblings. Moreover, they are more awesome than some wooden stick, which is the weapon of peasants and other swordfodder.
I'm sure Hârn has excellent rules for dying horribly by any weapon, but D&D since at least AD&D has been about coolness and not realism in weapons*. I believe that magic swords were elevated above other magic weapons in even older editions.
Funny you should mention Friar Tuck. I was reminded of him when I saw this article. He wasn't always "wise" (and his tendency to get drunk and eat too much point in the other way), but he was always strong enough to work the land and live in a forest with a bunch of outlaws. I'd really stat him as a Battle Cleric wielding a staff, with his heavy robes counting as hide armor.Except this is exactly the problem. Why can't I be an awesome mace wielding badass? Just because AD&D blew it has no bearing on where we are now. Consider all the characters of legend. OK, I want to play a 'Friar Tuck' character, nope, you have to suck in melee combat because hey staves aren't macho. Oh, you DON'T want to suck? OK, here's a feat tax on your butt for trying to be creative... Yeah, that's good.
Funny you should mention Friar Tuck. I was reminded of him when I saw this article. He wasn't always "wise" (and his tendency to get drunk and eat too much point in the other way), but he was always strong enough to work the land and live in a forest with a bunch of outlaws. I'd really stat him as a Battle Cleric wielding a staff, with his heavy robes counting as hide armor.
I assure you that a guy swinging a mace at your head is just as deadly as a guy swinging a sword given equal skill.
Not only that but the assignment of weapons to the different types is virtually arbitrary.
Both can kill me, sure. But the guy swinging the mace at my head and using heavy crushing impact simply isn't as fast as the guy with the scimitar trying to lop off my arm. And the guy trying to thrust at me with the mace gets beaten by the guy trying to thrust at me with a longsword.
It gets more complex. From my experience of reenacting, sword and shield beats spear three times in four. But three spearmen beat four swordsmen nine times in ten assuming anchored flanks. The reach just allows a massive amount of focus fire.
And then it gets simpler again. Spear vs Staff. Same length, same weight. Effectively the same balance. The spear wins by virtue of being able to do everything the staff can and having a much more effective stab (and slash for that matter). Covering argument. The spear can do everything the staff can and it can do many of the core attacks much much better than the staff.
Also scimitar vs dagger. Scimitar wins almost every time. As a weapon it's faster (seriously - you don't have to move very far to get the edge to move in a wide arc). It's got a longer reach so it hits first. And it does much more damage per hit.
Spear vs Staff. Scimitar vs Dagger. There's a huge difference in play here. The reason is that neither staff nor dagger were ever designed to be primary weapons. The dagger is a sharpened belt knife. The staff is a straight piece of wood. The club is a log off the ground. It loses to a sharpened bit of metal the same length and weight (although the weight of the sword should be lower).
That said, with the arguable exception of the greatbow (125lb draw longbow only used by specialists), the superior weapons are all just wrong. If weapons were really that much better it's what everyone would be trained on.
Oh no it isn't. Although some are misassigned. Simple weapons are the dagger (a tool or something primarily meant to be concealable), the scythe (a tool), the staff (a tool as much as anything), the greatclub (a tool). The exceptions are the mace and the morningstar - and there are western european historical reasons for this to do with the cleric (which is not a good reason but not arbitrary). Martial weapons are weapons designed as weapons. And superior weapons are either extreme niche weapons (the garrote, the shuriken), weapons that require serious specialist training to use at all (the 125lb draw great bow), silly and kewl weapons (the fullblade, the double sword and double axe), or in the case of the Urgrosh a misidentified martial weapon (call it a poll-axe with a butt spike and you're done).