Battletech - Blood of Kerensky


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I am a big fan of the Mechwarrior series for the sheer imaginative display of a 100 ton walking robot with a really big gun walking down the street and not so much for the Mechwarrior video game story lines.

I'll drop my gauntlet in on this one and drum something up.
Jemal said:
Just for the record, I'll be going with the most classic wolf mech... the Timberwolf (Slightly modified). What's everyone else planning?

Pilot name: Jonas
Mech : Timberwolf/Madcat (75 tonnes)
Looking at a 55 ton medium scout mech. Something similiar to a Shadowcat.


-Blood
 
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Hm, well I do want to have good survivability. I don't really need anything too devastating that'll wipe eveything out instantly though. It's allot more fun when your enemies survive being defeated by you, so I suppose ER PPCs or Gause Rifles would be good for letting me snipe out the legs. Is the idea of a clanner not aiming to kill too weird?
 

Well here is my 55 ton scout Mech. I used a Shadowcat variant as my base line and went from there. Increasing its weight and weaponary and such. So in turn I affectionately call it Shadowcat Mark II and the actual Mech's name is Blood Scratch.

Darimaus - Read it over and let me know if I need to correct or add anything. You will have to change the file extension from .fcw to .dbm for the program to read it. Let me know if that does not work and I will e-mail you the original.

EDIT: 2d6 Rolls: 4 & 4

-Blood
 

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Dire Lemming said:
Hm, well I do want to have good survivability. I don't really need anything too devastating that'll wipe eveything out instantly though. It's allot more fun when your enemies survive being defeated by you, so I suppose ER PPCs or Gause Rifles would be good for letting me snipe out the legs. Is the idea of a clanner not aiming to kill too weird?

It is considering its harder to blow off legs in this system than it is to flat out defeat them. In order to do specific body part targeting, your mech must be equipped with a targetting computer, and it gives you a +4 difficulty to hit (a +3 when you include the -1 the targetting computer gives you).



Bloodweaver1 - Theres something odd about your mech file. My Drawing Board can't open it, and its a different file type from the other saved files it does. Are you using the same version (2.07)? Or did you convert the file somehow? In order for them to work, they need to be .bdm
 
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Stone Rhino, aka Behemoth, picture/statistics here. Just what I am likely to use as a baseline when I see if this Drawing Board program will work on my junk-machine properly.
 

Hm, I'm not confident in my ability to make a not sucky battlemech what kind of mech would make a good sniper? I wanna be able to say; "Hey, Freeborn. Turn around." And then kneecap that Bushwacker... er, or some Inner Sphere mech that actually has kneecaps.
 

Darimaus said:
Bloodweaver1 - Theres something odd about your mech file. My Drawing Board can't open it, and its a different file type from the other saved files it does. Are you using the same version (2.07)? Or did you convert the file somehow? In order for them to work, they need to be .bdm
Did you try changing the file extension from .fcw to .dbm? Enworld will not let us upload .dbm file types so I had to change it. When you download the file you will have to change the filr extension from Shadowcat Mark II Blood Scracth.fcw to Shadowcat Mark II Blood Scratch.dbm for the program to read it. Again if that does not work let me know and I will e-mail it to you.

-Blood
 

Dire Lemming said:
Hm, I'm not confident in my ability to make a not sucky battlemech what kind of mech would make a good sniper? I wanna be able to say; "Hey, Freeborn. Turn around." And then kneecap that Bushwacker... er, or some Inner Sphere mech that actually has kneecaps.
One of the original pay loads of the Shadowcat has dual Gaus Rifles. Might want to look into it. Its a medium Mech with good a movement rate.

-Blood
 

Yeah, I remember liking my Shadowcat in MW4: Mercs.

I took a look at it and it looks great, but it doesn't have a targetting computer.


I've been having allot of trouble with understanding Drawing Board though.

For instance, what's MASC?

What's the point of lower arm and hand parts?

What are ATMs?

What's all the stuff in the equipment section?

Basicly, what's anything that wasn't in Mechwarrior 3 or 4?
 
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