D&D 5E Becoming prisoners without removing player agency (OotA)

Rhenny

Adventurer
I played in a OotA campaign and it was actually fun interacting with prisoner NPCs and Drow guards and getting a chance to escape.

I agree with Iserith and others that players should get buy in so it works. It is much easier to get buy in for being a prisoner at the beginning of a campaign than it is to ask them later.

That said, I also like the idea that they need to break someone out. That gives them a chance to be heroes, and if they fail, knock them unconscious rather than killing them and they are now prisoners...viola.
 

log in or register to remove this ad

Weiley31

Legend
when they start this and just saying "You're captured by drow slavers!" will seem lame, steal agency from them and possibly be unfun, even though escaping will happen rather quickly. I have a few ideas on how to get there but wanted to see what the fine folks here thought.
At that point: you ask them why they agreed play it if they are gonna be babies like that.
 

Remove ads

Top