Mouseferatu
Hero
Impeesa said:They don't have teleport, just dimension door (at about one tenth the usual range, too). And the eldritch blast does about half the damage that an average wizard's spell would do at the same level, and only to a single target. With an attack roll. Really, they look neat on paper, but I can't see them being in any way overpowered in practice.
--Impeesa--
Word. I've seen 'em played, at low and (moderately) high level.
A few of their invocations are pretty nasty, when usable at will. But these are:
A) Only available at higher levels, when things should be nasty, and
B) Only nasty under the right combination of conditions.
Warlocks are not, not, not (don't know how many more times it needs to be said) broken in a game played more or less under core rules and assumptions.
Ditto, BTW, for scouts. Skirmish winds up, over half the time, being less effective than sneak attack would be under similar circumstances. They're not as reliant on skirmis as rogues are on SA, so it's still a really fun class to play. But I challenge anyone who believes scouts are overpowered to back it up with numbers over the course of an entire campaign, as compared to other classes.