hbarsquared
Quantum Chronomancer
I would have liked to add a vote to MIDNIGHT, if you haven't gotten it, already.
And all the while your arcane caster will be on the run from the harvesters of the wizard king who would be a god!Elder-Basilisk said:I'd say Arcanis. It's a good setting with quite a few good mechanics to help the setting make sense mechanically. (Why do people take Sarishan oaths so seriously? Because a properly executed Sarishan Oath really really hurts if you break it). It's also got room to do pretty much whatever you want to do. A setting like Freeport is detailed, but if you don't want to play in a wretched hive of scum and villainy all the time, you'll need something more. A setting like Midnight is atmospheric, but if you don't want to always be struggling against the odds, there's not a lot of room for that. The odds are against you everywhere. (From what I read). Arcanis has enough well developed areas that you can do a the odds are against you campaign freeing the slaves from the overlords of Canceri and then follow it up (or take a brief respite in) the chivalric land of Milandir. Then you can delve into the byzantine politics of Grand Coryan, visit the wilderness of the blessed lands, and return to continue the long twilight struggle in Canceri. If you want to.
JustaPlayer said:And all the while your arcane caster will be on the run from the harvesters of the wizard king who would be a god!