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Best Names ever given to PC's Weapons

Wombat said:
Well, rather than just having magical dingi just floating about in treasure chests, characters start with Masterwork Weapons and then take them to temples (after doing appropriate Good Deeds) to be Blessed (essentially increasing the magical slots by "+1 equivalent"). This means that characters do not "trade out" for better magical weapons (or armour), but keep the type they have/want and "bring out the potential".

And if anyone ever got the maximum +10 to a weapon (unlikely in this campaign), it would also be the type of weapon they would want and would suit their style, rather than readjusting their style to weapons that they find.

So far the experiment is working pretty well. :) We'll see if they clammer for faster weapon/armour advancement, though, which might ruin the process.

Great idea. Mind if I "borrow" it for my own game?

As for my players and naming weapons, I can't say that any of them have ever done so.
 

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Back in the 1st Edition days, a cleric of Thor named Norman found a warhammer +1, +2 vs. spiders and spider-like creatures (a big deal in my game). He named it Arachnir, modeled after Thor's hammer Mjolnir.

The Spectrum Rider
 

The most memorable named weapons in one of my games were a pair of katars (punching daggers) formerly owned by a powerful assassin. He named one "Mage" and the other "Bane." Mage was +2 and increased the DC to cast defensively by 10 in the area the wielder threatens. Bane was +1 and was able to critically hit (and therefore sneak attack) Constructs and Undead.

If it's not apparent, the assassin was a famous wizard slayer, and he used Magebane (as he called the set) to do his dirty work. Mage against the mage, and bane against his magically created bodyguards (who also happen to be the bane of rogues).
 

"Mopsbane", given after a fighter decided to take a swat at whatever it was that was slowly opening that door up ahead, as soon as he could see any part of it.

It was a closet door.

The fighter, of course, was henceforth known as "Mopslayer".
 

The one my most recent character had was one I created as part of his backstory. Owned by one of the chief lieutenants of one of the Cormyrean Wyvern Lords, it was a +1 Elemental Aura bastard sword, named Igaridan. No special meaning to it, I just liked the way that it sounded.
 

Keeping your weapon with added value...

Aranan said:
Great idea. Mind if I "borrow" it for my own game?

As for my players and naming weapons, I can't say that any of them have ever done so.
You can find the article in Dragon Mag #289, there is a table that deals with the level progression and powers gain. Page 56.

"Leveled Treasures" written by Stephen Kenson.
 

My tiefling fighter/rogue (with a background in dancing/martial arts) had a shortsword named Steel Butterfly.

My fighter/wizard's soul-linked katana was Coralair.
 

Truth Seeker said:
You can find the article in Dragon Mag #289, there is a table that deals with the level progression and powers gain. Page 56.

"Leveled Treasures" written by Stephen Kenson.

Wow ... and I don't even have a Dragon sub anymore...

Great minds think alike, I guess ;) :D
 

Wombat said:
Wow ... and I don't even have a Dragon sub anymore...

Great minds think alike, I guess ;) :D
Errr....I am doing that stint for my Elven Female Paladin. The DM was miffed at why I told him, that she is not allowed to recieve outside source magical weapons. He felt that I was holding her back, because she has the elemental tattoos(the variant 5 different elements useage) on her back (born with it), and the rest of her weapons are Elven masterworks of the +2 value.

So, with Exp burning, all her weapons, will empowered with the blessing of the Seldarine.

But of course, this did throw the DM for a loop. It is a player's job to do so...of course, within reason.:D
 

Duhaern - "Black Iron" in corrupted Welsh (I have a small welsh dictionary I use to create fantasy names) +2 Great Axe made of Adamantium.


My best story though is a Ranger that dual wielded 2 flails (yep sounds like a critical fumble waiting to happen). From his childhood he had survived on his own... and when people asked who took care of him he would answer:
"Dad and Mom" Respectively his Heavy and Light Flail !

When interrogating a prisoner he was losing his patience and said "Speak fast or you will meet Mom"... much to the amusement of the group and bewilderment of the prisoner ! Naturally he would present "mom" to make his point.

During combat I would say things to my DM like "I'll use Dad on the mage and Mom on the Gnoll."
 

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