I have not had the opportunity to play as much as I would like...and my character is only 2nd level...but Tenser's Floating Disk has been quite fun.
1) my character will often ride the disk , floating around like Baron Harkonen in Dune is how I describe it.
2) Ferrying the party down a Trapped hallway.
3) Letting a Dragonborn Party mate ride the disk so they save their move action to do another Breath attack.
4) having a Party mate bull Rush an enemy onto the disk, then moving the disk over a large cravas...that was 100' deep.....since the disk wound up being out of range of me for 2 rounds...it poofed and down went the bad guy.
My group is basically in a Competitive Death Trap Dungeon setup...find the prize before the other guys and get out safely for fame and glory. The place is a serious maze w/ some shifting walls and so forth. To secretly mark our progress and to guard our backs....I have also been placing Magic Mouths at intersections and other points to either scream when someone other than the group approaches...and other magic mouths that will whisper to us that we have been there when the group approaches.....that way we do not leave chalk marks in the maze.
Admittedly my DM is ignoring Component cost for low level Rituals which is making them more useful.
Silence, and Magic Mouth can make a random room into a more secure sleeping quarters....and if I ever get Arcane Lock....man I will have a blast w/ the doors in the place
1) my character will often ride the disk , floating around like Baron Harkonen in Dune is how I describe it.
2) Ferrying the party down a Trapped hallway.
3) Letting a Dragonborn Party mate ride the disk so they save their move action to do another Breath attack.
4) having a Party mate bull Rush an enemy onto the disk, then moving the disk over a large cravas...that was 100' deep.....since the disk wound up being out of range of me for 2 rounds...it poofed and down went the bad guy.
My group is basically in a Competitive Death Trap Dungeon setup...find the prize before the other guys and get out safely for fame and glory. The place is a serious maze w/ some shifting walls and so forth. To secretly mark our progress and to guard our backs....I have also been placing Magic Mouths at intersections and other points to either scream when someone other than the group approaches...and other magic mouths that will whisper to us that we have been there when the group approaches.....that way we do not leave chalk marks in the maze.
Admittedly my DM is ignoring Component cost for low level Rituals which is making them more useful.
Silence, and Magic Mouth can make a random room into a more secure sleeping quarters....and if I ever get Arcane Lock....man I will have a blast w/ the doors in the place
