Possessed by FleetingEmber
Tiger | Challenge 2 |
Large beast, unaligned | 450 XP |
Armor Class 14 (natural armor)
Hit Points 51 (6d10 + 18; bloodied 25)
Speed 40 ft.
STR | DEX | CON | INT | WIS | CHA |
18 (+4) | 16 (+3) | 16 (+3) | 3 (-4) | 12 (+1) | 8 (-1) |
Saving Throws Dex +5, Con +5
Skills Athletics +6, Perception +5, Stealth +5
Senses Darkvision 120 ft., Passive Perception 13
Languages --
Proficiency Bonus +2
Maneuver DC 14
Feline Speed (2/ Short Rest). When the tiger takes the Dash action it can move at 4 times its speed (160 ft.) during this movement.
Keen Senses. The tiger has advantage on Wisdom (Perception).
Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
ACTIONS
Multiattack. The tiger makes two claw attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target that is grappled by the tiger or incapacitated.
Hit: 13 (2d8 + 4) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 11 (2d6 + 4) slashing damage. Additionally, if the tiger hits the same target with two claw attacks on the same turn, the target is also grappled.
BONUS ACTION
Feline Agility. The tiger can take the Dash or Disengage action.
Ferocious Bite. The tiger can make a bite attack against a prone or incapacitated creature or a creature it has grappled.
REACTIONS
Throat Bite. If a creature is grappled by the tiger at the end of the creature's turn, the tiger makes a bite attack against it with advantage.