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D&D General BG3 Massive Spoiler Thread

really don't think it's my party composition. The Party is usually me (Draconic Sorcerer 10, GOO Warlock 2), Lae'zel (Battlemaster 12), Astarion (Thief 12) and Shadowheart (respeced into a war cleric 12).
There's not much else it could be other than your party comp, given you're level 12. I am anything but a tactical genius. I may even be a tactical idiot. So I doubt it's a skill issue in the normal sense.
Astarion's first round is often wasted. He's the fastest but no one else is in melee range yet to grant him sneak attack.
Party comp issue.

Really serious one too. You're choosing to take a character who basically losing an entire round when combat often doesn't go beyond 3-4 rounds, because the rest of the party can't support him to get Advantage/flanking. That's the definition of a party comp issue.

Further, it stays a bad issue, because even with Advantage/flanking, he can basically at best kill one enemy, and as you've correctly explained, most fights feature a lot of enemies. So why are you bring a class/subclass that can, best case, blow up one enemy per round? Thief has incredible synergies because of the two bonus actions, but by being single-classed you can't take advantage of any of them.
Trying things like twin spell haste never works out. There are so many enemies, one will always hit and you will often lose concentration in under a round.
Funny how that never happens to Gale. I think positioning plus him having good layered defences is pretty key to that (plus stuff like Bless and I think an item giving him Advantage on CON saves). Have you considered you might not have enough defenses on your main character?

But part of it is again a party comp issue. You have Shadowheart. She's a Cleric, so she can't cast Haste and use her higher AC to protect it. She can't cast Confusion or indeed many AOE CC spells. Indeed her concentration spell options are pretty questionable. Also Clerics aren't good at killing people. Clerics kind of blow, especially at endgame. Sorry Clerics.
There's just always a stupid amount of enemies. This drags fights out forever. So having to redo them becomes a chore.
You know this, so why are you bring the lowest-damage Rogue subclass on a single-class Rogue, the class least able to deal with "a stupid amount of enemies"? Why are you bringing a single-class Cleric, who is also pretty bad in that situation? Does your Sorlock at least have some really mean AOE damage spells and CC?

(Also, how are losing concentration that easily with a Sorlock? Sorcerers have CON saving throw proficiency. You might want to respec and make your level 1 class Sorcerer so you get that, if Warlock is your level 1 class. In practice, as a caster using concentration spells, CON is a much better saving throw to be proficient in than WIS.)
 

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(Also, how are losing concentration that easily with a Sorlock? Sorcerers have CON saving throw proficiency. You might want to respec and make your level 1 class Sorcerer so you get that, if Warlock is your level 1 class. In practice, as a caster using concentration spells, CON is a much better saving throw to be proficient in than WIS.)
I know. I've done that from the beginning. Guess I'm just unlucky. AOE CC for my Sorlock are Hypnotic patern, Fireball, Ice Storm, Wall of Fire and Wall of Stone as well as some mindflayer stuff.

She's a Cleric, so she can't cast Haste and use her higher AC to protect it.
I mean she's at 22 AC, I'm at 25 with the Shield spell. And I have con save proficiency and can target two allies. On paper it would be smarter to have me do it.

Going from your points though, I think Astarion's the main offender anyway. Time to respec him.
 

Seems this patch flipped a dialogue bug on Gale, apparently he (or the game) now thinks I've signed a pact with the Raphael, when I havent even talked to him.
 


Yeah, I got the same dialogue again even though already had that dialogue before.

I've now turned Astarion into a Gloomstalker/Assassin/ Fighter. He now just deletes enemies on his first turn.
Also, unlike in the tabletop version, the light cast by the Daylight spell actually counts as sunlight in BG3. This made the fight against Cazador a lot easier. I'll use that knowledge against the duergar in my next run.:devilish:
 




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