Mustrum_Ridcully
Legend
There seem to be a bunch of "missions" there that really don't seem interesting enough to pursue.Anyone else finding Act 3 laborious?
Well, at least one, that painter story with the haunted house (which has horrible annoying mechanics, too). Elder Brain is soon to break free and turn lots of people into slaves and mind flayers, why should I carry about one haunted house. Can't some low level adventurer take care of that?.
And the story with the kid toys stuffed with explosives seemed broken to me, couldn't conclude
Visiting the circus also feels a bit odd at this point in time, though it's fun.
It doesn't surprise me that it is kinda the weakest, since it's so late in the game and probably recieved the least polishing.
Which isn't to say the overal story ends weak, though, just the implementation leaves a bit to be desired, and the side stories...