Had 2nd 4th ed Dark Sun game on Saturday..hardly any fighting in it!
PCs were after folk who smashed up a brewery and kidnapped it's owner/family.
Party are young nobles, trying to prove themselves to their elders.
The brewery owner is a lady who's a "client" of the noble house and thus must be seen to be protected, and their house is not very violent (mostly farming, beer/wine is their business), folk are taking advantage of that so twins who head the house have had enough and want SERIOUS action
They wants the ones who did this crime publicly made to pay for it as a lesson.
Hey, it's Dark Sun, adventures are rarely "moral and high deeds of noble virtue", much more pragmatic stuff.
PCs tracked the miscreants down to some bully boys who had a gang who "supported" King Kalak
think oh, brown shirts in Germany, sort of a faction in the city with local gangs. Only logical really, supporting the sorceror king from real devotion, excuse to be a bully or whatever IMHO such groups or cults would be common. Folk LIKE power.
the gang's bar was suddenly over flowing with very good ale...rather than that "kank pee" they usually sold, so that tipped the party off
The gang's leader had a son, who was drunk as a skunk...rather than two PCs and 1 DM run PC get involved in deadly fight, the perty decided ot use cunning (very wise)
so they kidnapped the son, and were gonna demand the gang handed the brewer lady and her family be released, or...
well they were split between sending, ahem, parts to the gang leader as warning/proof (hearing yer cousin, who's a very nice guy in RL, arguing that the miscreant's "spherical" parts should be sent, was quite an eye opener!!

)
or
sell him to ah, hm...slaver who dealt in male courtesans and eunuchs...
the bad guys tracked the party down though, hey, the room they'd rented, you think dives owned by folk in Tyr are
not gonna rat you out for money?!
the ranger distracted the enemy with Blinding Bombs and a quick attack then ran away, rest of party escaped with the captive.
(IMHO, alchemy is perfect for Dark Sun, so party's avenger has ALchemy feat, hence poison, blinding bombs etc)
Ranger managed ot shake the gang of his heels after one bad guy got eaten by a mekillot...think a cross between a snapping turtle and a chameleon that's the size of a house...
*big, sticky, long tongue lashes out...yank...
CHEW!*
so...party sells captive gang scuzzbag to aforementioned, ahem, specialist slave dealer, and bribes the merchant to sell the scuzzbag on a public auction
Party, ask the noble house leader to call the gang leader to their estate as part of the retribution
so he appears wondering what's going on, not knowing the House was involved
See what had happened was, his son,the kidnapped one, tried it on with the brewery owner woman, who smacked his lights out...he wanted revenge, said she'd insulted King Kalak, so his dad and the gang smashed the place up, took the beer and people, and sold the folk to slavers.
Very dumb thing to do to folk who are "protected".
So, the gang leader was given simple chice: sell his bar to the House, for funds ot buy his son and the brewery folk back form the slavers.
Or his son is off to a harem and he, the gang leader, would have a
spectaculalrly bad hair day indeed....
Gang leader, duely chastened, meekly aquiesces, The pub is given to the brewery folk to recompense their hurts (and the noble house thus now has a pub of roughnecks under their influence...every bit helps!)
But it turned out bad for the gang leader, his son, after what he'd suffered under the slavers, had gone a bit nuts, and killed his dad! Blaming him for all that had happened, rather than his own venal self.
party is praised by their elders, one PC gets a magic item of his choice form the family vault...
*sings Red Dwarf song*
Fun fun in the sun, sun, sun!! 