Yes it is a disk, but how *thick* is the disc?
I'd like to add a question to the Blade Barrier discussion though - has it been clarified whether the BB deals damage to creatures only one, once per 'entry' or once per round (if trapped somehow in the BB)?
Essentially, it isn't. It's a plane, not a volume.
That is cool, but those are just opinions. I don't see anything in the description that indicates this. It mentions a 'plane of rotation'; but it could be 100' tall, and still have a plane of rotation.I've always thought of it as having infitesimal thickness.
Furthermore, the PHB description says it provides *"One half cover"* for anyone beyond it. I fail to see how an infitesimally thin plane would do this.
Plus, if it were very thin like that, it doesn't provide much of a barrier.
I believe the wording is fairly clear that you will continue to take damage if you do not leave the area.
It mentions that a reflex save will negate the damage, if you leave.
It is nonsensical to then assume that staying will let you ignore further damage.
Hypersmurf said:
Why? The spell deals damage when certain conditions are met. If one of those conditions is not met, no damage is dealt.
Like a Flaming Sphere - if the caster moves it into a square with a creature, it stops moving for the round and deals damage. If the caster doesn't spend an MEA to move it, it doesn't deal damage - even if it's still in the square with the same creature.
-Hyp.
Hey, if you want to listen to Hyper, and it now makes sense to you that you can share a 5' square, with a 6' tall 6' wide ball of fire, and *not take damage*, then that is your choice. But then be prepared for 'dead' characters to continue attacking, since no where in the rules does it say that you can't walk/cast/attack/etc. if you are dead.Really? I always thought that a flaming sphere dealt damage to anyone who was in its square at the end of the caster's turn - so if there was already someone there the caster didn't have to move it....
Of *course*it seems strange. Because it would make NO SENSE whatsoever. Walking through for a few seconds, TONS of damage, walking around for an hour, NO damage. okay, sure.While I agree with Hypersmurf on the wording of the rules (having regained PHB access,) it does seem strange to me that having taken damage once a creature can stay in or move around within the BB area for several rounds (so long as she doesn't leave or re-enter) without taking any further damage.
Can't comment on the Blade Barrier. I've never had to deal with it in game. But in regards to the Flaming Sphere, we've always played it exactly as Hypersmurf described.Coredump said:And you are further saying, that if a flaming ball gets next to me, I take 2d6 points of damage, but I can then stand next to this burning fire as long as I want and be okay?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.