Whatever works at your table. You are the DM.As long as you wear a pointy hat, you can add the finesse property to a one handed melee weapon you carry.
Whatever works at your table. You are the DM.As long as you wear a pointy hat, you can add the finesse property to a one handed melee weapon you carry.
Are you crazy. The knob would require its own featAs long as your staff has a knob on the end like all good wizards then you’re fine!
You seem to be the only one who thinks so. Might want to think about that for a while.Referring to another playstyle as lazy, boring, unimaginative, and uncreative, is gatekeeping.
You know, "you" refered to the player in question, not the character!Whatever works at your table. You are the DM.
Oh get off your high horse.You seem to be the only one who thinks so. Might want to think about that for a while.
I'm not the gatekeeping what constitutes gatekeeping.Oh get off your high horse.
To spell focus: Rub of the war mage or spell of wizardry solve your problems (common magiv items).
Unless it involves rangers...Referring to another playstyle as lazy, boring, unimaginative, and uncreative, is gatekeeping.
Jeeeesus, Max.I'm not the gatekeeping what constitutes gatekeeping.
I don't say it is needed. Nor do I say, the damage is low. What I say is, that it is way less powerfull than you try to make it out.Only components without a cost, of course, so the free hand remains a real issue.
Look, whatever, you think is fine. I’m telling you I’ve crunched numbers and it is a clear damage boost, but whatever, balance your own game (or not) however you like.
Me, I’d have serious concerns about full caster sublcasses (especially those with the Wizard list) that can approach or even exceed what a fighter can do in terms of at-will melee damage. The post-TCoE bladesinger can already do that, buffing (even indirectly through a tailored feat) it is a step in the wrong direction.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.