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Blight Makes Right (DM: TwoHeadsBarking. Judge: Lord Sessadore)

Alek withdraws again hoping to tire the swarm out instead of attacking directly. Summoning another dark spear he hurls it at the swarm.

[sblock=Actions]
Move=P18
Standard= Dire Radiance 14+1(Prime)=15 vs Fortitude for 9 damage and 7 damage if it comes towards me oh and 6 curse damage
[/sblock]


[sblock=Alek Nethendal stat block]Alek Nethendal- Male Human Warlock 1
Passive Perception: 12, Passive Insight: 15
AC:15, Fort:15, Reflex:15, Will:14 -- Speed:6
HP:16/30, Bloodied:15, Surge Value:7, Surges left:7/10
Initiative +0
Action Points: 1 <> Second Wind
Powers: Dire Radiance, Eldritch Blast,
Eldritch Strike,
Vampiric Embrace,
Flames of Phelgethos

Alek
[/sblock]
 

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OOC: Hey all! I'm going on vacation for a week. I'll be bringing my laptop and the hotel has wifi, but I'm still likely to be on significantly less anyway. Don't feel like you have to wait too long for me if my turn comes up!
 


Alek's and Feyr's spells scorch into the swarm, but not before it manages to spread its poison to the warlock once more. This time it pursues Alek, leaving a few dead crackling centipedes in its wake.

[sblock=Status]Initiative:
25: Goblin Sharpshooter (-35, dead)
20: Adran (13/28, bloodied, Blighted, blinded (save ends))
19: Yelder
19: Goblin Hexer (-15, Divine Challenged)
18: Alek (10/30, bloodied, Concealed, 5 ongoing poison)
17: Feyr (1/26, bloodied, 5 ongoing poison)
16: Blighted Rat (-46, dead)
10: Centipede Swarm 1 (-44, dead)
10: Centipede Swarm 2 (-46, dead)
10: Centipede Swarm 3 (-18, Cursed)
4: Growl (14/30, bloodied, +2 to all defenses) <== Your turn.
3: Lephisto (9/27, bloodied)

The swarm's AoO hits for 3 damage and 5 ongoing poison. On it's turn it moves closer, takes half damage from Dire Radiance's rider, and misses. I'm not sure if constantly provoking AoO's from this thing is a good idea. And Ghdeh1, you still have your encounter power, right?

Yelder passes his check to aid Adran, who will now gain +2 to his heal check.[/sblock]
 

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[sblock=Growl's Turn]Move: Move to I13
Standard: Chill Wind on the swarm. Hits for 5 cold damage, +10 additional damage from the swarm's vulnerability for a total of 15. Swarm 3 is bloodied at -33, and it is slid to R19. Growl can also gain Virtue of Valor.

Adran is up.[/sblock]
 

"Growl!" Adran cries happily as he hears the warforged re-enter the battle.

"Thank the gods you're back!"

Growl is encouraged by Adran's enthusiasm.

The blind bard then tries once more to help Feyr overcome the effects of the poison in his system.

He remains unable to see.

[sblock=OOC]Virtue of Valor and Strength of Valor to Growl!

Heal check; save vs blindness: (1d20+2=22, 1d20=3)

That'd be another save for Feyr, then! :lol:

Still blind!!! :eek:[/sblock]
 

[sblock=ooc]Wow Boddyknock, how many rounds have you been blind for?[/sblock]

Lephisto and the goblin trade blows once more. This time Lephisto staggers back, sporting a new bruise.

[sblock=Status]Initiative:
25: Goblin Sharpshooter (-35, dead)
20: Adran (13/28, bloodied, Blighted, blinded (save ends))
19: Yelder
19: Lephisto (6/27, bloodied)
19: Goblin Hexer (-15, Divine Challenged)
18: Alek (10/30, bloodied, Concealed, 5 ongoing poison) <== Your turn.
17: Feyr (1/26, bloodied, 5 ongoing poison)
16: Blighted Rat (-46, dead)
10: Centipede Swarm 1 (-44, dead)
10: Centipede Swarm 2 (-46, dead)
10: Centipede Swarm 3 (-33, bloodied, Cursed)
4: Growl (14/30, bloodied)

Lephisto misses.

Stinging Hex doesn't recharge. The Hexer hits Lephisto for 3 damage.[/sblock]
 

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Into the Woods

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